Hunter talents in Mists of Pandaria – Survival, Marksmanship, and Beast Mastery – new WoW 5.0 talent system

Mists of Pandaria’s coming, and with it, a total change in the way all Hunter talents work – indeed, all talents across the board for WoW Patch 5.0. Whether you’re Marksmanship, Survival, or Beast Mastery, you’ll now choose from a single talent tree – one talent every 15 levels, from a choice of three.

Here’s the complete list of all the Hunter talents, as announced at Blizzcon, and subsequently updated on Blizzard’s site.

Updated 12th Dec to the latest talents, released on Blizzard’s site on the 7th Dec.

Note: If you’d like to copy any part of this to use in a blog article, please feel free – just please link back to here as the source.

Tier 1/ Level 15 talents: Frozen Arrows, Arcane Arrows, Venom Tipped Arrows


Frozen Arrows

Your arrows and ammunition are chilled with frost, causing your Auto Shot to have a 30% chance to reduce the target’s movement speed by 30% for 10 sec.


Arcane Arrows

Your arrows and ammunition are infused with arcane magic, causing your Auto Shot to have a 50% chance to restore 5 Focus when it deals damage.


Venom Tipped Arrows

Your arrows and ammunition are mixed with serpent venom, causing a stacking poison damage over time effect on the target dealing Nature damage. Stacks up to 5 times.

Tier 2/ Level 30 talents: Silencing Shot, Wyvern Sting, Intimidation


Silencing Shot

5-35 yd range

20 sec cooldown
Instant cast

A shot that silences the target and interrupts spellcasting for 3 sec.


Wyvern Sting

5-35 yd range
10 Focus

1 min cooldown
Instant cast

A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 3093 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.


Intimidation

100 yd range

1 min cooldown
Instant

Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.

Tier 3/ Level 45 talents: Posthaste, Evasiveness, Exhilaration


Posthaste

Your movement speed is increased by 60% for 4 sec after you use Disengage.


Evasiveness

Increases your chance to dodge attacks and resist spells by 100% for 3 sec when you use Disengage.


Exhilaration

When you Disengage, you are instantly healed for 15% of your total health when you successfully land.

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Tier 4/ Level 60 talents: Crouching Tiger, Hidden Chimera, Aspect of the Iron Hawk, Spirit Bond


Crouching Tiger, Hidden Chimera

Whenever you are hit by a melee attack, the cooldown of your Disengage is instantly reduced by 4 sec.

  <p>
    Whenever you are hit by a ranged attack or spell, the cooldown of your Deterrence is instantly reduced by 8 sec.
  </p>

  <p>
    These effects have a 2 sec cooldown.
  </p>
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Aspect of the Iron Hawk

Your Aspect of the Hawk now also reduces all direct damage taken by 15%.


Spirit Bond

While your pet is active, you and your pet will regenerate 2% of total health every 5 sec.

Tier 5/ Level 75 talents: Fervor, Readiness, Thrill of the Hunt


Fervor

2 min cooldown
Instant

Instantly restores 50 Focus to you and your pet.


Readiness

3 min cooldown
Instant

When activated, this ability immediately finishes the cooldown on all Hunter abilities.


Thrill of the Hunt

You have a 15% chance when you use fire a shot that costs Focus to instantly regain 100% of the Focus cost of the shot.

Tier 6/ Level 90 talents: Flash Freeze, Black Ice, Transmorph Trap


Flash Freeze

Your Freezing Trap no longer has a cooldown, but only one target can be affected by it at a time.


Black Ice

Increases the movement speed reduction of your Ice Trap by an additional 10%, and when you move through your Ice Trap you gain 50% movement speed for 4 sec.


Transmorph Trap

30 sec cooldown
Instant

Place a nature trap laced with a special toxin that will transmorph the next enemy into a beast, reducing their movement speed by 60% and causing them to be unable to use any of their normal abilities for up to 1 min. Trap will exist for 1 min.

Want talents for other classes? Text of all 5.0 talent trees

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Patch 4.3 Survival Hunter Quick Start Guide – Stats, Gemming and Reforging, Talent Spec, Rotation, Enchants, Changes And Glyphs

Survival: it’s great! It’s rubbish! It’s great again! It’s sort of OK! Survival’s been up and down like a Cataclysm healer’s mana (well, OK, that’s mostly down) -what will Patch 4.3 bring for your DPS? Read on for a guide to your updated rotation, best talent spec and glyphs, and how to reforge and gem in the new patch.

Updated 6th March 2012 for Patch 4.3

Survival Hunter changes in Patch 4.3

Survival Hunters have only seen one change in Patch 4.3 – a 15% buff to the damage from Explosive Shot. This is a very nice buff indeed, but as Explosive Shot is already our top priority, doesn’t change our shot rotation. It does make it more important than ever to get Lock and Load right, though!

You may hear that we also have a buff to the chance of Lock and Load – that doesn’t appear to have made it into the live realms, sadly.

Our two-and four-piece set bonuses for this tier are nice, but we don’t have solid info on how, if at all, they change our rotation yet.

Survival hunter rotation / Priorities

Survival Hunters use a priority system – use the ability that’s highest on the list and off cooldown at any given time.

Make sure you have Aspect of the Hawk up.

  • Before the pull: Put Hunter’s Mark on the target and use Misdirect on the tank. Please, please remember Misdirect. Hunter aggro makes tanks cry.
  • Top Priority: Apply Serpent Sting if it’s not on the target. Use Explosive Shot unless you’re in Lock and Load (see below).
  • Second Priority: Use Kill Shot if possible, followed by Black Arrow if it’s off cooldown.
  • Third Priority: Use Arcane Shot if you have plenty of Focus available, and Cobra Shot if you’re below 50 or so.

Lock and Load

When Lock and Load procs, we get 3 Explosive Shots in a row. However, since Explosive Shot is a DOT, we want to alternate using our Explosive Shots and another shot. Cobra Shot is, most of the time, the only sensible choice.

So, when you get Lock and Load, go into a rotation: Explosive Shot, Cobra Shot, Explosive Shot, Cobra Shot, Explosive Shot, then go back to your priorities.

If you’re very high on Focus (above 90) when Lock and Load procs, you can also use Arcane Shot after the first Explosive Shot.

Rapid Fire: Rapid Fire only really affects Cobra Shot and Auto Shot for Survival hunters. Hence, the best time to use Rapid Fire is when you’ve used up all your Focus. Other than that, use it as soon as it cools down. If you have other buffs (notably Potion of the Tol’Vir), use them at the same time.

Survival Hunter AOE Rotation

Put an Explosive Trap where the tank takes the mobs at the start of the pull, using Trap Launcher.

MAKE SURE TO USE MISDIRECT TOO, unless you want your tank to hate you.

Then simply spam Multi-shot until you run out of focus, then Cobra Shot, then Multi-shot again, until everything’s dead and your DPS resembles the national debt figures.

Note: You don’t need to use Serpent Sting in AOE – your Serpent Spread talent applies it automagically.

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Survival talent spec:

Standard talent build for level 85 Survival hunter

Stats, reforging and gems as a Survival Hunter

Stats order: Agility > Hit (until hit capped at 961 or 841 if you’re a Draenai) > Critical Strike Rating > Haste > Mastery

  • Reforge Mastery and Haste to Hit, then excess Hit and any remaining Mastery to Crit.
  • Gem Agility. Always. Ignore socket bonuses unless they’re HUGE, then use an AGI/Hit or AGI/Haste gem.

Haste is a complicated stat for Hunters – these guides will work well for you, but if you want to tweak some more, see the Warcraft Hunter’s Union guide to Haste Plateaus.

Survival Enchants

Check to see if your profession supplies more appropriate enchants before putting these on! Inscription and Engineering in particular may have better options.

Head Arcanum of the Ramkahen
Shoulders   Greater Inscription of Shattered Crystal
Back Enchant Cloak – Major Agility
Chest Enchant Chest – Peerless Stats
Wrist Enchant Bracer – Agility
Hands Enchant Gloves – Greater Mastery
Belt Ebonsteel Belt Buckle
Legs Dragonscale Leg Armor
Feet Enchant Boots – Major Agility or Enchant Boots – Assassin’s Step if you want run speed.
Weapon Enchant Weapon – Mighty Agility
Ranged Weapon Flintlocke’s Woodchucker

Glyphs

Primes: Explosive Shot, Serpent Sting, Kill Shot.

Major: The only important one is Glyph of Disengage.

Minor: Feign Death is the only important Minor Glyph for Survival.

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Why You Should Be Afraid Of The Dark!

Everyone knows the worst creepy crawlies come out when the lights go out, right?  Well, that’s quite literally what happens in Minecraft* – nighttime is notoriously unfriendly to downright dangerous. Bronte’s post over at Are we New at This proves how true this is – in fact, she says it was the “worst experience in her life”.

Worst, in, life – why am I featuring this? Bronte doesn’t say as much but I’d guess that while it was a pretty terrible experience in Minecraft terms she’s going to be going right back to play the next time she gets a craving to mine diamond, so there must’ve been some fun in it. What Bronte does manage to do is get across the feeling of danger, of being hunted, and how fatal making mistakes can be.

It was night time when I poured lava into that hole, not realizing that it was adjacent to wooden walls in the corner. A few moments later, as I had my back to the lava pool, putting new iron ore into the furnace for some hot, smelting action, I heard something sizzle and pop behind me. I turned around. The entire northern wall of my house was gone, only the glass cubes remained, and fire was quickly spreading

For anyone who’s yet to poke their nose in Minecraft like me, this is a great post. It reads like a mini-story and Bronte succeeds in giving us a window into it while still making us go “cool! I want to leave a build a house with all kinds of survival mechanisms and traps too!” Or maybe that’s just me….

What about you? Already play Minecraft and have tales to rival Bronte’s, or are you caving in and going to check it out now?

*I know Minecraft isn’t an MMO but… but… it’s Minecraft. And it might as well be given the coverage it gets.

_Quote taken directly from Bronte’s post_

_You can find Bronte’s Are We New At This homepage here_

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Improve Your PvE Performance … By PvPing?!

Your raid leader wants you to do PvP. Controversial, right? No, your raid leader didn’t slip me a quick mail asking me to drop a hint. It’s actually Chris from the team over at WoWPhiles who’s suggesting that raid leaders everywhere might carry this deep, dark secret of how they wish their raiders would improve their performance.

Chris’ logic is sound. In fact, his whole case is so simple that it might be blindingly obvious to some of us. But if you, like me, focus mostly on PvE content and slaying them tharr internet, scripted dragons, you might forget what PvP can teahc you.

The best way to increase your situational awareness in this game is by participating in PvP. I’ve learned first hand how much more effective you can be in the DPS role by having PvP experience. PvP requires you to react to unscripted sequences, do damage while on the run, and simply think clearly in hectic situations. Simple examples of what I’ve been doing in PvP that have translated well to raiding are..

Yep, he goes on to give examples of ways he’s learnt to use abilities better, from having to think on the move in PvP. Chris’ whole point is that DPSers are required to combine high DPS and survival (read: get out of the fire PDQ) more than ever in Cataclysm. And according to him, PvP is the arena – no pun intended – to learn it. He’s even had other PvE players of his spec and class look at him and say “how the friggle did you do that?”

Well, maybe not quite like that. But anyway, what do you think – are you off to learn valuable lessons from battlegrounds or can you learn everything you need to know by rote in PvE?

_Quote taken directly from Chris’ post

You can find WoWPhiles’ homepage here_

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Survival Hunter Stats, Rotation And Glyphs In Patch 4.0.1+

This guide is out of date! But have no fear – go over to our Survival Hunter Rotation, Reforging, Talent Spec and More guide for 4.2 to get the latest info!

Logged in to your Survival hunter after WoW patch 4.0.1 and goggling at your screen? Hunters have had some big changes, not to mention the new focus bar shaking up the basics of huntering. You don’t need to fall prey to the patch. Let us show you what’s lying in wait so you can focus ready for the wild times to come in Cataclysm.

Survival hunter rotation:

Hunter’s Mark > Serpent Sting > Explosive Shot if you have focus, it’s off cooldown or you get a Lock and Load proc > Black Arrow > Serpent Sting if it’s fallen off the target >  Arcane Shot if you have 70+ focus > Explosive Shot any time it’s off cooldown > Black Arrow…

If you need to regain Focus, use Steady Shot.

Survival talent spec:

Standard talent build for level 80 Survival hunter

Stats, reforging and gems as a Survival Hunter: <

Stats order: Hit (until hit capped at248) > Agility > Mastery > Critical Strike Rating > Haste

  • Reforge Critical Strike Rating into Mastery.
  • Gem Agility.

Glyphs:

Primes: Glyph of Steady ShotGlyph of Kill ShotGlyph of Arcane Shot

Major: Glyph of Disengage

Minor: Glyph of Feign Death

Links:

_Did you find this useful? Maybe you’ll also find our One Stop Shop Class Guide for 4.0.1 useful for your other classes._

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