It’s been a comparatively quiet week in WoW, but with new raids coming, a new patch on the way and several bloggers returning, I suspect it might become much more active soon! In the meantime, though, here are some peaceful WoW posts from this week – along with one very positive crusade:
- Navimie is declaring open season on asshats, after several instances of bullying that made her worry nightmare players would end up ruling WoW – “What I am afraid of is that people are scared of the bullies and sway towards them.”
- In contrast, Spinks takes a surprising stance this week, talking about how much she loves the undergeared, uncertain days with a character in PuGs – “I know not everyone likes excitement or that skin of the teeth feeling, but I do enjoy the learning curve.”
- Redbeard asks if the Cross Realm Zones are doing their job, as he surveys zone after low-level zone empty of players – “Let’s call the cross-server zones what they really are: Lowbie Server Merges. They’re indicative of an increasingly visible problem that WoW has: most of the toons are at or close to max level, and there’s a lack of new blood coming into the game.”
- And Bravetank reinterprets Henry V’s famous “once more unto the breach” speech for a more Pandarian age – “Once more unto the breach, dear Alliance, once more; Or close the wall up with our Human dead. In peace there’s nothing so becomes a Night Elf as modest stillness and humility (and less nonsense chat about Elune)”
Unfortunately, I think Navimie may be right about assholes driving people away from WoW – I know I basically have no intention to run an LFD or LFR in WoW ever again without a 90% guild presence, and from what I’ve been reading, I’m not the only one. I wonder if this, in the end, is what will sunset WoW as a major MMORPG – not ending with a bang, but a steady stream of “lolnub l2p”?
What do you think? Do you love or hate PUGs? Are CRZs doing their job?
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My guild’s been merrily wiping on Cataclysm’s endgame content. Our bodyparts have got to know the walls, floor and sometimes ceilings pretty well by now – wiping’s almost muscle memory. I suspect you know the feeling whatever level you’re at, right? Well, Gnomeaggedon might as well have read my mind today about the whole wiping thing, as his post about the whole malarky made me smile.
In a nutshell? Gnomeaggedon thinks wiping’s great. But I’m guessing not everyone likes it. Bit like marmite.
Maybe not so much in a PuG, but certainly from within the safety of a guild or friend group.
It’s not something I have experienced in a while, appreciating a wipe, but Cataclysm has brought that back to the game.
Whether it’s in a raid due to inexperience, raid composition or even complete personal stuff up (admit it we all have them, that’s why the dance is so beautiful when we all move in step with no toes trodden).
Gnomeaggedon goes through all of the types of group content, from raids and dungeons to battlegrounds, and celebrates the wipes he’s experienced in each of them. And y’know, the way he writes it, it does sound like he’s having fun. I agree with him. It’s kind of fun to wipe in a group of friends or guildies. It’s as though the increased difficulty since Wrath has given us a much needed reality check and it’s possible to go “ohh wait, it’s a game, meant to be fun! Right!”
Though the concept of wiping in a PuG rather than a friend/guild group sticks out like a sore thumb from Gnomeaggedon’s post and that, too, is worth a look – could we learn to love PuG wipes or are they just too excruciating?
_Quote taken directly from Gnomeaggedon’s post
You can find Gnomeaggedon’s_ Armageddon’s Coming! _homepage here_
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A player’s reputation in game is affected by how they act. Seems simple, right? Well, Janyaa over at Muradin Musings is y’know, musing, that some players don’t think about their reputation. Or how it can affect them for better or worse.
Janyaa’s highlighting how a player can really mess up their chances of being included in group content by being a jackass. She’s talking straight from her own experience of being both a recruiter in her guild and someone who sometimes leads PUGs, and it shows that she knows what she’s talking about. She says that once someone shows some murky colours that’s the chance blown in her eyes. And, she points out, a negative reputation spreads by word of mouth.
The consequences don’t only affect a person’s ability to pug. I usually run into bad behavior while on my alt, without them knowing I’m also the recruitment officer for Jubilance. It’s interesting how much more honest people are when you are “incognito.” There have been many occasions that someone has tried to apply to the guild after I’ve had a negative encounter with them. Unfortunately for them, it’s too late. I already know what kind of person they are and how they choose to interact with others.
I’ll give you one guess on how well their application does.
Janyaa goes on to talk about how an individual’s reputation doesn’t just affect them, but can either poison or shinify their guildmates’ reputation. Simply by sharing the same guild tag. Some of this might seem obvious but perhaps it’s not: we all see people shooting themselves in the foot by behaving badly in groups.
What do you think? Is reputation something that people should take more care of, or is it too easy to simply change names or transfer to another server thereby resetting one’s reputation?
As an aside to this topic, I’d heartily recommend checking out the site WoW Jackass, which I was pointed to last night. You can search any realm for ‘jackasses’ and it’ll bring up descriptions of what the individual did to afford the title. It also has an option to rate information on ‘jackasses’. If you’re into PUGing this site looks like a great tool for checking people and ensuring a workable atmosphere. Murky reputations really do get round._
_Quote taken directly from Janyaa’s post
You can find Muradin’s Musing’s homepage here_
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I’m a sucker for posts with PUGging tips. Love ’em or hate ’em, the social dynamics of a system that shoves a bunch of total, semi-anonymous
idiots, erm, strangers together and asks them to cooperate on something potentially difficult is totally fascinating. And as a sometime project manager, the question of how exactly to best get everyone to cooperate is eternally of interest to me.
Pugging Pallie has a guest post from Azeroth Apple (and also some Amazing Alliteration) with the by-now-familiar series of PUG tips. A few of them aren’t super-original – persevere, admit it when you screw up, etc – but the one that really stood out to me was her discussion of the power of humour when shouting at idiots:
And then, on a lark, just to make my friend laugh after a wipe, I basically told everyone to please not wait for rezzes… but I did it by spoofing the Old Spice Man commercial. You know the one. It got a laugh from everyone, and immediately lightened the mood with the other three (random pugged) members of the group. And then I realised… I’d found it! I’d found the way to ask everyone to make the run without sounding like an entitled jerk!
Look at your PUG. Now look at hers. Now look at your PUG again. Wouldn’t you like your PUG to look like hers? Bizarre fish.
It’s a very neat trick, and the macro’s extremely good too. Personally I’m all in favour of risking sounding like a jerk if it makes someone in my group stop behaving like a giant phallus, but if you can achieve better results with less jerkery, that’s even better.
Worth a try the next time you’re in a PUG that’s making you want to chew on your mouse.
It’s always worth asking -what tricks do you use to make your PUGs run smoother, play nicer, and stop using lady-scented bodywash?
Quote from http://puggingpally.wordpress.com/2010/10/12/things-pugging-has-taught-me-apple/
Find Pugging Pallie at http://puggingpally.wordpress.com/ and Azeroth Apple at http://azerothapple.wordpress.com/. Oh, and Old Spice Guy at http://www.oldspice.com/videos/
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“Tank Talk: Choosing To Tank” is Big Bear Butt’s eminently logical look at what tanks go through when they, y’know, tank. For PUGs. He’s defining what it takes to be a good player in a game which can embody unending potential for your sedate party to be gatecrashed by the rowdy lout down the road.
A good player, to me, is simply someone that cares. Everything else is negotiable.
If I’m grouping up, then it’s a different game entirely. Why? Because whatever I do affects other real people, and I don’t want to be the one that screws up or causes the group to fail, or even annoys people. I’m playing for fun, I am inferring that THEY are playing for fun…
As soon as someone in the group reveals through their words or actions that they don’t care… well, I’ve said it before, you don’t have to be anybody’s bitch. You deserve a certain amount of consideration and respect, too.
The group requirement is a big obstacle for potential tanks.
It’s good to see homely values of being a good player are still alive and kicking, while at the same time being combined with great tanking tips on protecting your group from probable numbskull related death.
I find his logic that everything else falls into place once you’ve sussed out being a good player vaguely comforting, as if I’ve been sat down and given a mug of cocoa while gently encouraged to think about Tanking And Me.
_What do you think – is tanking for anyone, or something for the fool-hardy rather than the faint-hearted (or sensible) these days?
_Quote taken directly from Big Bear Butt’s post._
_Big Bear Butt’s homepage is here._
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