Hunter talents in Mists of Pandaria – Survival, Marksmanship, and Beast Mastery – new WoW 5.0 talent system

Mists of Pandaria’s coming, and with it, a total change in the way all Hunter talents work – indeed, all talents across the board for WoW Patch 5.0. Whether you’re Marksmanship, Survival, or Beast Mastery, you’ll now choose from a single talent tree – one talent every 15 levels, from a choice of three.

Here’s the complete list of all the Hunter talents, as announced at Blizzcon, and subsequently updated on Blizzard’s site.

Updated 12th Dec to the latest talents, released on Blizzard’s site on the 7th Dec.

Note: If you’d like to copy any part of this to use in a blog article, please feel free – just please link back to here as the source.

Tier 1/ Level 15 talents: Frozen Arrows, Arcane Arrows, Venom Tipped Arrows


Frozen Arrows

Your arrows and ammunition are chilled with frost, causing your Auto Shot to have a 30% chance to reduce the target’s movement speed by 30% for 10 sec.


Arcane Arrows

Your arrows and ammunition are infused with arcane magic, causing your Auto Shot to have a 50% chance to restore 5 Focus when it deals damage.


Venom Tipped Arrows

Your arrows and ammunition are mixed with serpent venom, causing a stacking poison damage over time effect on the target dealing Nature damage. Stacks up to 5 times.

Tier 2/ Level 30 talents: Silencing Shot, Wyvern Sting, Intimidation


Silencing Shot

5-35 yd range

20 sec cooldown
Instant cast

A shot that silences the target and interrupts spellcasting for 3 sec.


Wyvern Sting

5-35 yd range
10 Focus

1 min cooldown
Instant cast

A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 3093 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.


Intimidation

100 yd range

1 min cooldown
Instant

Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.

Tier 3/ Level 45 talents: Posthaste, Evasiveness, Exhilaration


Posthaste

Your movement speed is increased by 60% for 4 sec after you use Disengage.


Evasiveness

Increases your chance to dodge attacks and resist spells by 100% for 3 sec when you use Disengage.


Exhilaration

When you Disengage, you are instantly healed for 15% of your total health when you successfully land.

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Tier 4/ Level 60 talents: Crouching Tiger, Hidden Chimera, Aspect of the Iron Hawk, Spirit Bond


Crouching Tiger, Hidden Chimera

Whenever you are hit by a melee attack, the cooldown of your Disengage is instantly reduced by 4 sec.

  <p>
    Whenever you are hit by a ranged attack or spell, the cooldown of your Deterrence is instantly reduced by 8 sec.
  </p>

  <p>
    These effects have a 2 sec cooldown.
  </p>
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Aspect of the Iron Hawk

Your Aspect of the Hawk now also reduces all direct damage taken by 15%.


Spirit Bond

While your pet is active, you and your pet will regenerate 2% of total health every 5 sec.

Tier 5/ Level 75 talents: Fervor, Readiness, Thrill of the Hunt


Fervor

2 min cooldown
Instant

Instantly restores 50 Focus to you and your pet.


Readiness

3 min cooldown
Instant

When activated, this ability immediately finishes the cooldown on all Hunter abilities.


Thrill of the Hunt

You have a 15% chance when you use fire a shot that costs Focus to instantly regain 100% of the Focus cost of the shot.

Tier 6/ Level 90 talents: Flash Freeze, Black Ice, Transmorph Trap


Flash Freeze

Your Freezing Trap no longer has a cooldown, but only one target can be affected by it at a time.


Black Ice

Increases the movement speed reduction of your Ice Trap by an additional 10%, and when you move through your Ice Trap you gain 50% movement speed for 4 sec.


Transmorph Trap

30 sec cooldown
Instant

Place a nature trap laced with a special toxin that will transmorph the next enemy into a beast, reducing their movement speed by 60% and causing them to be unable to use any of their normal abilities for up to 1 min. Trap will exist for 1 min.

Want talents for other classes? Text of all 5.0 talent trees

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Patch 4.3 Marksmanship Hunter Quick Start Guide – Build, Talents, Stats, Reforging, Priorities, Rotation, Enchants, Changes And Glyphs

Logged in to your Marksmanship hunter after WoW patch 4.3 and wondering what’s changed? You don’t need to fall prey to the patch. Let us show you what’s lying in wait for your glyphs, spec, stats, enchants, reforging and rotation so you can focus on putting an arrow right through Deathwing’s tentacle.

Updated Nov 29th 2011 for Patch 4.3

Marksmanship Changes in Patch 4.3

Nothing much has changed for us in Patch 4.3, I’m afraid, at least not as far as PvE is concerned. There are no changes to our gearing or play.

Our Tier 13 Set Bonuses will change our play in practise – particularly the 2-piece which doubles focus from Steady Shot – but don’t change our priorities.

Marksmanship hunter rotation:

Hunters don’t use rotations any more, like most Cata DPS classes. Instead, they operate on a priority system:

  1. Before combat, apply Hunter’s Mark to the target and cast Misdirect on the tank. Seriously, people, DO NOT skip Misdirect. Dead hunters do no DPS.
  2. When combat starts, open with Serpent Sting, then an Aimed Shot, then two Steady Shots. All your buffs/debuffs are now up and ticking.
  3. As top priority cast Chimera Shot whenever it’s off cooldown and Serpent Sting if it has dropped.
  4. Second Priority cast Aimed Shot if you’ve got a Master Marksman proc. Cast two Steady Shots if the Improved Steady Shot buff has dropped off.
  5. Third Priority cast Kill Shot if you can, Arcane Shot otherwise, or Steady Shot if you’re out of Focus.

Use Rapid Fire as often as possible, and Readiness likewise.

Oh, and if you have high aggro, please, for the love of Pete, cast Feign Death.

Aimed Shot If you have enough gear that the cast time on Aimed Shot is less than 1.9 seconds, it may be worth using it instead of Arcane Shot in low-movement fights. Try it and see – if there’s no obvious DPS improvement, Arcane Shot is a better choice because of the instant cast.

Buffs: Make sure you’ve got Aspect of the Hawk up.

Multiple Target Priorities:

Much simpler. Cast Hunter’s Mark and Misdirect (REALLY don’t skip Misdirect this time). As the tank’s pulling, cast Trap Launcher and Explosive Trap when the tank has stopped moving the mobs.

Then spam Multishot like it’s going to give you crazy-high DPS – oh wait, it is! – Aimed Shot whenever you get a Master Marksman proc, and Steady Shot whenever you run out of Focus. If you have time, also use Kill Shot whenever it will kill a mob, as this will give you 50 free focus.

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Markshmanship talent spec:

Standard Marksmanship talent spec for Patch 4.3

Talents for a Marks hunter can change to a certain extent, largely dependent on Haste – read the Elitist Jerks article linked below if you want a LOT more detail. However, until you’re familiar with the class, the above spec is a good starting point, and won’t give you any particular problems.

Stats, reforging and gems as a Marksmanship Hunter:

Stats order: Agility> Hit (until hit capped at 961 or 841 if you’re Draenai) > Critical Strike Rating > Haste > Mastery.

The last 3 can be considered broadly equal, but Crit is slightly stronger in most situations. Expertise is useless for Hunters.

  • Reforging: Reforge to Hit until you’re hit capped*. After that, reforge any excess hit, plus Mastery and Haste, to Crit.
  • Gem: Agility. Ignore socket bonuses unless they’re 20 or more, in which case use Deadly Ember Topaz (20 agi/crit) or Glinting Demonseye (20 agi/hit) to get the socket bonus.

Reforging can be a LOT more complex than this – again, see the EJ guide – but this provides a good basic approach. If you want to get more complex, a read of the Warcraft Hunters’ Union guide to Marksmanship Haste Plateaus is a good place to start.

Marksmanship Enchants

Check to see if your profession supplies more appropriate enchants before putting these on! Inscription and Engineering in particular may have better options.

Head Arcanum of the Ramkahen
Shoulders   Greater Inscription of Shattered Crystal
Back Enchant Cloak – Greater Critical Strike
Chest Enchant Chest – Peerless Stats
Wrist Enchant Bracer – Agility
Hands Enchant Gloves – Greater Mastery
Belt Ebonsteel Belt Buckle
Legs Dragonscale Leg Armor
Feet Enchant Boots – Major Agility or Enchant Boots – Assassin’s Step if you want run speed.
Weapon Enchant Weapon – Mighty Agility
Ranged Weapon Flintlocke’s Woodchucker

Glyphs:

Primes: Glyph of Steady ShotGlyph of Kill ShotGlyph of Arcane Shot

Major:Glyph of Disengage, and two of your choice.

Minor: Glyph of Feign Death

You also might find the rest of MMO Melting Pot interesting – we look for the best articles about WoW and other MMOs and deliver them straight to you, all in one place, right here at MMO Melting Pot .

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Marksmanship Hunter Stats, Rotation And Glyphs In Patch 4.0.1+

This guide is now out of date! Check out our guide to Marksmanship Specs, Stats, Rotation, Glyphs and Gems for Patch 4.2 to get the latest info!

Logged in to your Marksmanship hunter after WoW patch 4.0.1 and goggling at your screen? Hunters have had some big changes, not to mention the new focus bar shaking up the basics of huntering. You don’t need to fall prey to the patch. Let us show you what’s lying in wait so you can focus ready for the wild times to come in Cataclysm.

Marksmanship hunter rotation:

Hunter’s Mark > Pet: Attack > Serpent Sting > Chimera shot > Steady Shot > Steady Shot > Arcane Shot > Chimera Shot > Steady Shot > Steady Shot >  Arcane Shot …

  • When you get a free Aimed Shot proc, use it anytime except in the middle of a pair of steady shots (those must always be in pairs to keep up your Improved Steady Shot buff).
  • When target is at 20% health or lower, use Killshot if it’s off cooldown and you have enough focus.

Markshmanship talent spec:

Standard talent build for level 80 Marksmanship hunter

(Widely recommended but subject to change)

Stats, reforging and gems as a Marksmanship Hunter: <

Stats order: Hit (until hit capped at248) > Agility > Mastery > Critical Strike Rating > Haste

  • Reforge Critical Strike Rating into Mastery.
  • Gem Agility.

Glyphs:

Primes: Glyph of Steady ShotGlyph of Kill ShotGlyph of Arcane Shot

Major: Glyph of Disengage

Minor: Glyph of Feign Death

Links:

_Did you find this useful? Maybe you’ll also find our One Stop Shop Class Guide for 4.0.1 useful for your other classes._

_You also might find the rest of MMO Melting Pot interesting – we look for the best articles about WoW and other MMOs and deliver them straight to you, all in one place, right here at MMO Melting Pot._

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