Fire Mage Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

Garrosh has finally lost the plot in WoW Patch [patchnumber], and that means it’s time to figure out the latest changes before heading out to light him on fire. So, want to get up to speed fast with our rotation, ability priorities, stat priorities, reforging and gems too? Read on.

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Fire Mage changes in Wow Patch [patchnumber]

Some changes to Glyphs and Talents.

Fire “Rotation” and Priorities

The new Fire priority system is really, really simple at level 90 –

Single-target DPS

This assumes you’re using our recommended talents, below.

  • Top Priority: If the +25% damage buff from Evocation has less than 5 sec to run, cast Evocation. If not, if Living Bomb isn’t on your target, cast Living Bomb.
  • Second Priority: If you have the Pyroblast! buff active, cast Pyroblast.
  • Third Priority: If you have the “Heating Up” buff active and Inferno Blast is available, cast Inferno Blast.
  • Fourth Priority: Otherwise, cast Fireball, or Scorch if you’re moving.

It’s possible to optimise your rotation more (see Links), but this approach will give you very solid DPS.


For less than 4 enemies, use your regular rotation. For 4 or more:

  • Top Priority Keep Nether Tempest up on as many enemies as possible
  • Third Priority Use your single-target rotation on one enemy.


  • Combustion: Cast this after scoring a critical hit with Fireball. Read the guides in “links” for more details on optimising this.
  • Evocation: Aside from its use in your rotation, obviously, use it if you’re ever running out of mana!
  • Alter Time: Unless you think you’ll need it to avoid dying, use this when you have Pyroblast! to get a second use of the ability.
  • Mirror Image: Cast whenever it’s available unless you’re sure your images won’t be able to attack for the full 30 seconds.
  • Time Warp: If you’re raiding, ask your raid leader when to cast it. Otherwise, cast on boss fights.


Use Molten Armor, cast Arcane Brilliance, and remember to create a Mana Gem.

Fire Mage Talent Choices

Mage 5.x talent choices are particularly flexible, and we heartily encourage you to experiment with them. However, for a quick-start setup of talents that’s simple to use, we recommend:

  • Tier 1: Presence Of Mind – a cooldown to get an instant Pyroblast.
  • Tier 2: Ice Barrier – a solid cooldown to reduce damage to you.
  • Tier 3: Ring of Frost
  • Tier 4: Greater Invisibility: turns Invisibility into a damage-avoidance cooldown.
  • Tier 5: Nether Tempest
  • Tier 6: Invocation. You can swap to Incanter’s Ward for high-movement fights, but otherwise Invocation gives the best DPS.

If you know you need to do maximum damage to a single target and nothing else, switch to Living Bomb in Tier 5, and use it like Nether Tempest.

Stats, reforging and gemming for Fire Mage

Stat priorities for Fire Mages are simple in MoP. Intellect is most important, followed by Hit to the 15% Spell Hit Cap, then Critical Strike.

Reforging: Reforge to Hit until 15% hit (5100 rating), then reforge to Critical Strike. Reforge from Hit above the cap first, then Mastery.

Gems: Use Potent gems in Red sockets, Smooth gems in yellow sockets, and Piercing gems in blue sockets. Note that Brilliant gems are still pretty good, so there’s no need to replace everything! But at 5.4 levels of gearing, Crit is slightly better in gems.

Meta Gem: Burning meta gem, whichever you can afford and use.

Note: Expertise adds to Mages’ Hit as if it were Hit itself. That means you can reforge to Expertise if you can’t reforge to Hit on a piece of armor.

Fire Mage Glyphs

You’ll end up picking glyphs on a per-fight basis- like talents, they’re very situational now – but to start off with, here’s a good no-downside selection:

Major: Glyph of Combustion, Glyph of Cone of Cold, Glyph of Inferno Blast

Minor: Glyph of Momentum, Glyph of Loose Mana, one other of your choice.

Fire Mage enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulders – Greater Crane Wing Inscription
  • Back – Enchant Cloak – Superior Intellect
  • Chest – Enchant Chest – Glorious Stats
  • Wrist – Enchant Bracer – Super Intellect
  • Hands – Enchant Gloves – Superior Expertise or Superior Mastery
  • Belt – Living Steel Belt Buckle
  • Legs – Greater Cerulean Spellthread
  • Feet – Enchant Boots – Pandaren’s Step
  • Weapon – Enchant Weapon – Jade Spirit
  • Off-Hand Weapon – Enchant Weapon – Major Intellect

Fire Mages are honestly pretty simple – but there are still some complexities with things like Ignite (yes, it still exists). If you want to get more in-depth:

  • Icy Veins started as a Mage guide. Their Fire Mage article is top-notch.
  • Finally, as a WoW player, you should really check out the latest and greatest from the blogosphere on World of Warcraft, here at the Melting Pot.

If you’ve found this article useful, please consider sharing it using the buttons below!

Read more →

Patch 4.3 Fire Mage Quick Start Guide – Stats, talent spec, glyphs, reforging and gems, enchants, priorities and rotation

Well, we Fire Mage types burned our way through Firelands, and then we burned the Lord of Fire himself. Is there anything we can’t burninate? I don’t think so. So, if you want to flambee dragons, fricasee Forgotten Ones and Fireball Bits O’ Deathwing in Patch 4.3 like nothing else, here’s your guide to talent spec, build and glyphs, reforging and gems, stat priorities, and your priority / rotation system, so you can get right on making the DPS meter beg for mercy.

Updated Feb 27th 2012 for Patch 4.3

Fire Mage changes in Patch 4.3

Fire Mages have been seriously buffed in the new patch. Hurrah! The buffs aren’t subtle, either – “Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%. Fireball damage has been increased by approximately 17%, and Living Bomb damage over time has been increased by approximately 10%, and its explosion damage has been increased by approximately 120%”, according to the patch notes.

What does this mean? Well, we’re going to do more DPS. Beyond that, it initially appears – theorycrafting is still in flux – that Living Bomb moves to be higher priority than Pyroblast, meaning that the priority list is now Combustion > Flame Orb > Living Bomb > Pyroblast. It’s also going to mean that it’s significantly more practical to cast Fireball than Scorch now if there’s any chance so to do.

It also slightly changes Fire’s glyphing – see below. Talent build is unchanged.

Fire Rotation / Priorities

Like most DPS classes in Cataclysm, Fire Mages don’t have a rotation. Instead, they have a fairly simple and flexible priority system – cast the highest-priority spell you can at any time.

Keep Molten Armor and Arcane Brilliance up at all times.

  • Top Priority: If you have at least three DOTs ticking on the target (Ignite, Living Bomb and the Pyroblast DOT), cast Combustion.
  • Second Priority: Refresh Living Bomb if it needs to be refreshed and cast Flame Orb if it’s available
  • Third Priority: Cast Pyroblast if Hot Streak has procced, and refresh Critical Mass with Scorch likewise if needed (it shouldn’t be, normally).
  • Fourth Priority: If you have nothing else to do, cast Fireball, or if you HAVE to move, Scorch. Use Fireball in preference to Scorch.

AOE: For very short-lived targets, use Blast Wave, then Dragon’s Breath, then Flamestrike. For longer-lived targets, use Living Bomb on multiple targets if they will last long enough, then use Blastwave when you can and otherwise spam Flamestrike.

For AOE on elites, you can also simply proceed with your single-target rotation on one of the targets, and use Fire Blast when Impact procs to spread your DOTs to all three targets. In this case, also use Blast Wave when it’s available.


Fire Talent Spec

This is the standard Fire talent spec for 4.3

Stats, reforging and gemming for Fire

Intellect is the most important stat for Fire followed by Hit, then Haste, then Crit. Mastery is your worst stat. If you reach 15% Haste, then Crit and Haste swap places.

Reforging: Reforge to the Hit Cap (1,742). If you hit this, then reforge to Haste to 15%, then Crit. Reforge from Mastery (and Spirit if you have any) first. After that, reforge Haste if you’re above 15% Haste, or Crit if you’re below 15% Haste.

Gems: Use a Brilliant Inferno Ruby unless the socket bonus provides 10 or more Intellect or 20 or more of another stat. In that case, use Veiled Demonseye for blue sockets and Reckless Ember Topaz (before 15% Haste) or Potent Ember Topaz (after 15% Haste) for yellow sockets.

Fire Mage enchants

Remember, your professions may provide more suitable enchants than these. Check the stat weights above.

Head Arcanum of Hyjal
Shoulders   Greater Inscription of Charged Lodestone
Back Enchant Cloak – Greater Intellect
Chest Enchant Chest – Peerless Stats
Wrist Enchant Bracer – Mighty Intellect
Hands Enchant Gloves – Haste
Belt Ebonsteel Belt Buckle
Legs Powerful Enchanted Spellthread
Feet Enchant Boots – Haste
Weapon Enchant Weapon – Power Torrent
Off-Hand Weapon Enchant Weapon – Superior Intellect


Prime: Fireball, Pyroblast, Molten Armor. If your Living Bomb damage is 2x or more your Fireball damage, glyph Living Bomb instead.

Major: Evocation, Polymorph, Dragon’s Breath. If you’re sure you won’t use Polymorph, choose Blast Wave or Blink instead.

Minor: Slow Fall, Conjuring – others are your preference.

You also might find the rest of MMO Melting Pot interesting – we look for the best articles about WoW and other MMOs and deliver them straight to you. Check out the latest articles .

Have you found this guide useful? If so, please consider sharing it! You can find buttons for Twitter, Google+ and Facebook below.


Read more →

Tips On Levelling a Mage (part 2)

Welcome back to our tips on mage levelling! Hopefully after the last article you’ve been out there frying – or freezing – your character’s mortal enemies. But maybe you, like any good mage, need more knowledge. Let’s face it – knowledge means power, and power means an unstoppable mage levelling towards saving the world.

  1. Restore health and mana regularly. Sounds silly but it’s another “don’t get taken by surprise” moment. It’s inconvenient if you’re low on either health or mana and another player or monster starts fighting you.
  2. Low mana. If you’re out of mana and in combat, don’t panic. Consider using a mixture of utility spells like frost nova and sheep to keep monsters managed and not damaging you. While you’re doing this, use your wand to slowly damage them down (remember to place the ‘shoot’ button from your spellbook on your toolbars). Survival is your priority.
  3. Be aware of your surroundings. Can you stand on a hill and fire at an enemy below you, making them run all the way round to the path before they can get to you? Can you blink or slow fall off the hill when they’re halfway up it so they have to run all the way down again? Can you attack a caster monster then hide round a corner so he can’t see you and will follow you round the corner so you can kill him safely?
  4. Experiment. Pull too many monsters and you’ll probably die. But you don’t always need to kill one at a time either. Experiment with different numbers of monsters at once. Remember that some monsters may be higher level than you or have special abilities. Remember mages have tricks up their sleeve, like the ability to polymorph an extra monster so it can’t hurt you for a bit. Experiment with the abilities you get as you level your mage and find a pace you find comfortable to level.
  5. Get some addons. Getting some mage addons will make mage levelling smoother. I’d suggest …
  • Quartz, customizeable to make castbars easier to see (see point #4)
  • SheepMonitor, which has various ways of telling you when your sheep is no longer a sheep
  • Mage fever, for a little later in levels when you have some procs and cooldowns to keep an eye on.

_Did you find this useful? Maybe you’ll also find the first half of the mage levelling tips useful if you haven’t seen them already! If it’s whetted your appetite for mage-knowledge and you want further reading on mage levelling, just ask in the comments!


_You also might find the rest of MMO Melting Pot interesting – we look for the best articles about WoW and other MMOs and deliver them straight to you, all in one place. Check out MMO Melting Pot today._

Read more →

Mage Levelling Tips (part 1)

So you’re levelling a mage but want some tips on the basics? No worries. We’ve got you covered in a two-part series taking you through ten tips on how to level mages in WoW. The second post even has a further reading section. We’ll have you up and running as the next archmage before you know it.

  1. Organisation. Decide which of the mage talent trees you’re taking. Then lay spells that you will use as part of that talent tree out in casting order in your toolbar. Put the spells you’ll use most in slots 1-5 so you know where to find them in a pinch. As your mage levels you’ll become so accustomed to where your spells are that casting them is automatic. You may get more spells you’ll use frequently, later.
  2. Blink is your friend. It’ll remove stun and snare effects from you. It will also transport you a safe distance from enemies in melee range. Be careful to check the direction you’re blinking (you will move in the direction you’re facing) – you don’t want to blink into extra enemies.
  3. Keep your enemy at maximum range. This is important if you’re questing or in a dungeon because it’s important to minimise the damage you take: the nearer the monster you are, the more things that might go wrong. Some monsters, for example, may do aoe damage to everything near it even if you’re not its target. Frost nova will help enemies stay away while you’re questing.
  4. Recognise healing monsters. Monsters who can cast spells will have a castbar below their picture. Watch it. Over time you’ll start recognising that when the monster casts certain spells their health replenishes. Look out for those spells (and others that sound similar) and when it casts, stop whatever you’re casting and use Counterspell to stop it. This is a useful mage levelling tip for dungeons as well as questing.
  5. Don’t get taken by surprise. If you’re questing to level your mage, watch out for extra monsters wandering close. Watch out for players from the opposite faction who may try to engage in fights with you. Remember that players can fly everywhere now so watch the sky.

_L__ike this? Want more tips on mage levelling? See the second part here. Or if you want more in depth further reading on mage levelling just let me know in the comments!



_You also might find the rest of MMO Melting Pot interesting – we look for the best articles about WoW and other MMOs and deliver them straight to you, all in one place. Check out MMO Melting Pot today._

Read more →