We’re opening up the week this week with a random links post – just as a bit of a difference!
So, if you fancy something short and interesting to read (or in one case watch), read on!
Rohan makes a short but very intelligent point: that the abject failure of Diablo III can be seen to show that the “money = time” model for gaming doesn’t work.
Doone asks what the consequences of rampant villany and inability to trust in EVE are, really – and why so few of EVE’s villains stick around to gloat.
Eliot Lefebvre gives us a fascinating look at how Final Fantasy IV’s story unlearns all the lessons that MMO storytelling has learned over the years – and somehow works better for it.
And finally, I’d not seen this new feature from Massively, but it’s very cool – a look at all the indie MMOs currently seeking crowdfunding.