Do You Need To Be In A Big Guild For Group Content?

Kaozz over at is in a bit of a quandary. On the one hand she’s enjoying some aspects of WoW more than ever. On the other hand she’s playing more casually than ever – and feels like WoW’s priorities are steamrollering her in Cataclysm.

Kaozz is a member of a very small, casual guild. She doesn’t want to leave it but Cataclysm’s instances are just too long and raiding’s beyond the question. She looks at the problem while taking apart Ghostcrawler’s latest blog post on dungeons, the LFD tool and group content. Kaozz says small guilds are being pushed out: their members either have to join big guilds or recruit strangers (as the LFD system reduces the opportunity to get to know people on your server) in order to see group content.

So why penalize small guilds because they lack the numbers or casual guilds? We must be in an active, large guild to really enjoy the game, even casually, at this point in time?

Is there a place for the casual player? The casual guild? What about people who can’t find a solid guild at odd play-times? …But what about the little guilds, do they suffer and fall apart, friends get left behind?

After thorough musings on Ghostcrawler’s post Kaozz reckons that the LFD tool isn’t working as intended and they may as well throw it out. Ooh err. Just to round it off, she says that WoW’s far from working as intended, as the developers like to call it. Instead it feels to her that she’s repeatedly relearning how to play her class, the game, on the whim of the developers – because they don’t know what they want. Thing is, Kaozz isn’t crying wolf – wherever possible in her post she’s fair to the game and the developers. What she has are reasonable problems with the game, and as she says… isn’t it a bit early in the expansion for burnout to set in?

What do you think – is Kaozz making too big a deal of the way Cataclysm’s group content is set up, or does it unfairly exclude casual/small guilds?

_Quote taken directly from Kaozz’s post

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