Rogue talents in Mists of Pandaria – Assassination, Combat and Subtlety – new WoW 5.0 talent system

It’s all change time for Rogues in WoW Patch 5.0 and Mists of Pandaria – along with every other class. Yep, Blizzard have announced an entirely new Talent system – instead of talents every other level, you get one, from a choice of 3, every 15 levels. And there are no more seperate trees – instead of being locked into Assassination, Combat or Subtlety, you can choose whatever talent you want.

Here’s the complete list of all the Rogue talents, as announced at Blizzcon.

Updated December 12th to the latest talent release.

Note: If you’d like to copy any part of this to use in a blog article, please feel free – just please link back to here as the source.

Tier 1/ Level 15 talents: Nightstalker, Subterfuge, Shadow Focus


Nightstalker

Increases your speed while stealthed by 20%.


Subterfuge

Your Stealth breaks 3 seconds after dealing or receiving damage, rather than doing so immediately.


Shadow Focus

Abilities no longer cost Energy while you are stealthed.

Tier 2/ Level 30 talents: Deadly Throw, Nerve Strike, Combat Readiness


Deadly Throw

5-30 yd range
35 Energy

Instant

Finishing move that interrupts spellcasting and reduces the movement speed of the target by 50% for 6 sec. Damage dealt:
1 point : 437 – 483 damage
2 points: 714 – 760 damage
3 points: 991 – 1037 damage
4 points: 1268 – 1314 damage
5 points: 1545 – 1591 damage


Nerve Strike

A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% for 6 seconds after the effect fades.


Combat Readiness

2 min cooldown
Instant

Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness. Successive attacks will deal 10% less damage per application, stacking 5 times.

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    Lasts for 20 sec, but if 10 sec elapse without any incoming weapon strikes, this state will end.
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Tier 3/ Level 45 talents: Cheat Death, Leeching Poison, Improved Recuperate


Cheat Death

An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec. This effect cannot occur more than once per 90 seconds.


Leeching Poison

3 sec cast

Coats your weapons with a poison that lasts for 1 hour. Subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt.


Improved Recuperate

Causes your Recuperate ability to restore an additional 1% of your maximum health and reduces all damage taken by 6% while your Recuperate ability is active.

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Tier 4/ Level 60 talents: Preparation, Shadowstep, Burst of Speed


Preparation

5 min cooldown
Instant

When activated, this ability immediately finishes the cooldown on your Sprint, Vanish, Cloak of Shadows, Evasion, Dismantle, and Smoke Bomb abilities.


Shadowstep

25 yd range

24 sec cooldown
Instant

Step through the shadows and appear behind an enemy target.


Burst of Speed

60 Energy

Instant cast

Increases movement speed by 70% for 4 sec. If you are afflicted by any movement-impairing effects, activating this ability will instead remove any such effects and grant immunity to their re-application for 4 sec.

Tier 5/ Level 75 talents: Deadly Brew, Paralytic Poison, Dirty Tricks


Deadly Brew

Whenever you apply one of your poisons to a target, you also apply Crippling Poison.


Paralytic Poison

3 sec cast

Coats a weapon with a poison that lasts for 1 hour. Each strike has a chance of applying a charge of Paralytic Poison to the enemy. Upon a fifth application, the poison will stun the enemy for 4 seconds.


Dirty Tricks

Your Gouge and Blind no longer have an Energy cost, and no longer break from damage dealt by your Poison and Bleed effects.

Tier 6/ Level 90 talents: Killing Spree, Shadow Dance, Vendetta


Killing Spree

10 yd range

2 min cooldown
Instant

Requires Melee Weapon

Step through the shadows to a random enemy within 10 yards, dealing a damaging strike and generating 5 combo points on that target. This ability may be activated multiple times within 5 sec of its first activation.


Shadow Dance

1 min cooldown
Instant

Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pick Pocket, and Disarm Trap regardless of being stealthed.


Vendetta

30 yd range

2 min cooldown
Instant cast

Marks an enemy for death, increasing all damage you deal to the target by 20% for 15 sec. While Vendetta is active, the rogue may deal Vengeful Strikes to the marked target.

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  Vengeful Strike costs 30 Energy, deals 100% weapon damage (145% with a dagger), has a 30 yard range, and generates a combo point.
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Want talents for other classes? Text of all 5.0 talent trees

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Patch 4.3 Mutilate / Assassination Rogue Quick-Start Guide: Stats, Build, Rotation, Changes, Reforging And Glyphs

It’s Patch 4.3, and everyone in melee just got a buff – including Assassination Rogues. Hurrah! But how to best make use of our newfound powers? Well, here’s our quick guide to the best way to stat, spec your talent build, reforge, gem, glyph, and perform your rotation to top the meters and hopefully not stand in too much fire in the process.

Updated Nov 29th, 2011, for Patch 4.3

Assassination Rogue Changes in Patch 4.3

This patch isn’t too exciting for rogues as far as mechanics changes go. We get a 10% buff along with every other melee class, a slight (PvP-focussed) change to Wound Poison, and… that’s it.

However, there’s one massive thing all rogues need to be aware of in Patch 4.3, and that’s the Rogue Legendary quest line . Not only does it lead to the best damn daggers ever at the end, but you can just do the first few quests – requiring you to get to the fourth boss in Dragon Soul on Normal – in order to get your hands on the best daggers outside Heroic mode. Seriously, this is VERY worth doing.

The Tier 13 Set bonuses are worth a mention. If you have 2 pieces of T13, make sure to use Tricks of the Trade on cooldown.

Assassination/mutilation rogue rotation

Assassination Rogue rotation, priorities, stats, and spec

Make sure you’ve got poisons on! Instant Poison on your Main Hand weapon, and Deadly Poison on your offhand and thrown weapons.

Always open the fight from stealth. Open with Garotte if you can do so QUICKLY – but if it’ll take even 2 seconds to get into position, use Mutilate instead. Immediately use those combo points on Slice and Dice.

From here:

  • If you don’t have any combo points: Use Mutilate unless the boss is below 35%, in which case use Backstab.
  • If you have 1, 2 or 3 combo points: In priority order: if Slice and Dice is about to run out, use Envenom to refresh it. If Rupture is about to run out, use Rupture. Otherwise, use Mutilate or Backstab as above.
  • If you have 4 or 5 combo points: In priority order: if Slice and Dice is about to run out, use Envenom. If Rupture is about to run out, use Rupture. Otherwise, use Envenom.
  • NEVER Mutilate when you have 4 or more combo points or allow your Energy to hit 100 (always use an ability before then).

For more advanced tips, see our more in-depth Assassination Rogue rotation guide

Cooldowns: You have 3 Cooldowns – Cold Blood, Vendetta and Vanish (yes, it’s a DPS cooldown). Use Cold Blood whenever it’s up, with a 5 point Envenom. Use Vanish whenever it’s up and you’ll get a solid 15 sec of DPS. Use Vendetta whenever it’s up and you’ll get at least 30 sec of uninterrupted DPS. Vendetta and Vanish work very well with Bloodlust, so try to coordinate that where possible.

Your multi-target AOE rotation is pretty simple: Fan Of Knives. Repeat. If there are 3 or more enemies and no pressing reason to only DPS one, use this rotation instead. Make sure you’re ALSO attacking something in melee at the same time, and still open from stealth.

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Assassination talent spec

Stats:

Gem: Agility is your most important stat. Always gem for Agility unless it isn’t available or there is a Agility socket bonus of more than 10. In the second case, use [Adept Ember Topaz] in yellow sockets and [Glinting Demonseye] in blue sockets.

Reforging: Reforge for Hit until you pass the Spell Hit Cap (1332 Hit Rating). After that, reforge for Mastery. Once you’re past Spell Hit Cap, reforge excess Hit first. If you’re not there yet, reforge Crit first, then Expertise, then Haste, then Mastery.

Note: The above notes for Hit Rating assume you have 23 Precision in your talent tree, as the advised tree above does.

Assassination Rogue Enchants

Remember, your profession may provide a better enhancement option- check the stat priorities above!

Head Arcanum of the Ramkahen
Shoulders   Greater Inscription of Shattered Crystal
Back Enchant Cloak – Major Agility
Chest Enchant Chest – Peerless Stats
Wrist Enchant Bracer – Agility
Hands Enchant Gloves – Greater Mastery or Enchant Gloves – Expertise if you are under expertise cap.
Belt Ebonsteel Belt Buckle
Legs Dragonscale Leg Armor
Feet Enchant Boots – Major Agility
Weapon Enchant Weapon – Landslide on both

Glyphs

Primes: Glyph of MutilateGlyph of BackstabGlyph of Rupture

Major: Glyph of Tricks of the TradeGlyph of FeintGlyph of Sprint.

Minor: Glyph of Safe Fall and whatever else catches your fancy.

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Assassination Mutilate Rogue Stats, Rotation And Glyphs In Patch 4.0.1+

This post is outdated! Go to our assassination / mutilate stats, rotation and glyphs for Patch 4.2 guide instead to get the latest info! 

Are you looking to rebuild your rogue after patch 4.0.1 before Cataclysm arrives? Don’t know where to start, or don’t have time to search for information? Let us help you with the patch 4.0.1 assassination/mutilate rogue basics so that you’re up and running stabbing things before the next earthquake hits.

Assassination/mutilation rogue rotation:

Stealth > Garrote > Mutilate once > Slice n Dice > Mutilate twice > Rupture >

If target above 35% health, mutilate twice

OR

If below 35%, backstab five times

Rupture if it’s about to run out, if not, envenom > repeat from 35% health check


Assassination talent spec:

Standard talent build for level 80 assassination / mutilate rogue

Stats:

Agility > Expertise > Haste >Mastery > white hits > critical strike rating

You need to be hit capped before any of that – that is 289 hit rating, if you also have 33 in precision talent (combat tree).

Glyphs:

Primes: Glyph of MutilateGlyph of BackstabGlyph of Rupture

Major: Glyph of Fan of KnivesGlyph of FeintGlyph of Sprint

Minor: Glyph of Safe Fall

Conclusion

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