The Melting Pot will be quiet next week as I’m AFK for a week actually playing games rather than writing about them!
If you see anything you think we should feature, Tweet me or comment below and I’ll pick it up when I get back.
We’ll be back with all your regular MMO goodness the week after!
It’s been a quieter week this week – but less dominant topics mean more cool random bits and pieces.
And so we close out the week with two interesting posts from two of the major MMOs we haven’t heard from this week: SWTOR and GW2…
Shintar’s very worried by what does indeed look like an incoming trainwreck in SWTOR – the upcoming PvP Arenas, which are planned to be non-optional for PvP players…
Read “Going Commando: Meh, Arenas” »
And Jeromai delves into the mysteries of Guild Wars 2 lore in a really interesting post, starting from a look at some artwork and heading into deep, cross-game lore speculation about the future of GW2.
Read “GW2: The Cliffs and the Colossus | Why I Game” »
And the excitement for the next WoW expansion seems to really be ramping up right now. As I mentioned yesterday, I’m splitting this week’s WoW posts into two because of that – and here’s today’s look to the future.
Whether we’re looking at character model revamps or dodgy probably-false info leaks, here’s what everyone’s talking about for the Next WoW:
I’m splitting WoW news into two parts this week, as it seems there’s at least as much discussion of what’s to come in the next expansion – whenever that arrives – as there is the current one.
But that doesn’t mean we don’t have some great posts about WoW as it is now.
Here are two great posts, from the practical to the theoretical:
It was the hot topic of last week, and the question of whether subscriptions are good or bad is continuing to rumble this week.
We’ve got a couple of fascinating opinion pieces here – one of them arguing for subscriptions, and another one pointing to the success of the non-sub options.
But it’s what they say in common that’s as interesting as where they differ:
I’m swapping the Melting Pot over to the CloudFlare service today to combat the massive tide of spam we’re getting at the moment.
That might mean the usual problems that can arise with this sort of thing – downtime, disconnections, etc.
If you have any problems, please ping me on Twitter (MMOMeltingpot) or email ([email protected]).
Only two weeks until the final raid of Mists of Pandaria – where does the time go?
Here’s our usual round-up of great blog posts that haven’t been about the hot topics of the week!
There’s a new event happening in Guild Wars 2 – Clockwork Chaos!
Apparently, there are clockwork critters roaming the land, descending on zones at random.
How’s it working out?
Ravious criticises the design of the events because of overflow issues and the length of the event overall, but still thinks that this one’s a rollicking success with intriguing hints about the future…
Read “[GW2] Tick Tock Assault | Kill Ten Rats” »
And Morrighan finds that the events themselves are awesome, but that the bad guy behind them is less than compelling – making an argument for a recurring villain.
Read “Guild Wars 2: Clockwork Chaos | Caer Morrighan” »
Well, I didn’t see that one coming. Yes, the subscription model is back. Both Wildstar and The Elder Scrolls Online have announced that they’re going to be primarily subscription-based, with WildStar also offering an EVE-like “CREDD” that can theoretically be earned in-game to pay for one’s subscription.
It’s not hard to see why, from a business sense. You replace the frightning nebulousness of the F2P model with a solid, predictable cash-flow.
But will it work? That’s what the blogosphere has been wondering…
Gazimoff gives us a great overview of Wildstar’s plans and their potential advantages and drawbacks, not coming down on either side but making some good points on both.
Read “WildStar: Down to Business | Mana Obscura” »
The Ancient Gaming Noob has two interesting posts, one for each game – questioning whether TESO has the “must-have” appeal for a subscription model, and pointing out a comparison for Wildstar’s CREDD that may be more apt than PLEX.
Read “The Elder Scrolls Online: Throwing Itself Under the Subscription Bus? | The Ancient Gaming Noob” »
Read “Has the WildStar Team Looked Into How is Krono Working for SOE? | The Ancient Gaming Noob” »
Lots of bloggers are looking at both sides of these announcements – but not Ardwulf, who states bluntly that he expects each game to last six months or less.
Read “A Last Enfeebled Gasp | Ardwulf’s Lair” »
Belghast makes the argument that this entire debate is much less about models than about whether he – or anyone – actually wants to play these games, and how much.
Read “Wildstar Woes | Tales of the Aggronaut” »
Rowan Blaze makes the argument that the “Subscription Plus” nature of Wildstar’s CREDD actually makes the entire thing less appealing, not more.
Read “I Have Touched the Sky: Wildstar Loses C.R.E.D.D.ibility” »
Ravious wonders if the fatter updates that are theoretically enabled by a subscription model will be enough to make the sub-based games viable, citing Guild Wars as having “constant but thin” updates.
Read “[WS] Business Cred | Kill Ten Rats” »
Tobold thinks about the economic implications of CREDD, how much time it will take to “earn” a CREDD in Wildstar, and whether that’s fair and/or equitable.
Read “Tobold’s Blog: CREDD are the new PLEX” »
And Healing The Masses comes down firmly on the pro-subscription side, looking at the economics of the entire thing as well as how it affects players.
Read “Payment Styles and Profitability | Healing the masses” »
It’s Friday already!
And here’s our semi-usual collection of great articles that didn’t fit into any of the major themes of the week.