WoW Patch 5.4 Combat Rogue Quick-Start – Rotation, Glyphs, Build, Stat Priority, more

Stab, slice, slice stab – what? Patch [patchnumber]? Yep, Combat Rogues haven’t changed massively in Pandaria and WoW Patch [patchnumber] – but if you want to get up to speed, or you’re going Combat for the first time, here’s our quick-start guide, getting you going fast with new talents, glyphs, stat priorities, reforging, gemming, and ability rotations in MoP, so you can get right to slicing things up again.

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Combat Rogue changes in Patch [patchnumber]

No huge changes.

Combat “Rotation” and Priorities

Single-target DPS

Open from Stealth. Use Ambush and immediately start Slice and Dice. From there:

From here:

  • If you don’t have any combo points: Use Sinister Strike unless your Bandit’s Guile buff is about to run out or isn’t up, in which case use Revealing Strike.
  • If you have 1, 2 or 3 combo points: In priority order: if Slice and Dice is about to run out, use Slice and Dice. If Rupture is about to run out or has run out, use Rupture. Otherwise, use Sinister or Revealing Strike as above.
  • If you have 4 or 5 combo points: In priority order: if Slice and Dice is about to run out, use Slice and Dice. If Rupture is about to run out, use Rupture. Otherwise, use Eviscerate.

Also – remember, you have Kick (interrupt) and Feint (AOE protection). Do use these! A dead rogue can’t do DPS.

AOE DPS

If you’re fighting 3-5 opponents, use Blade Flurry, then run your normal rotation. Skip Rupture in this case.

If you have 6 or more enemies nearby, spam Fan of Knives up to 5 Combo Points, then use Crimson Tempest. Repeat.

Cooldowns

  • Adrenaline Rush Use this as often as possible.
  • Shadow Blades Use as often as possible.
  • Killing Spree Use this as often as possible, but wait until you’re on low Energy. Also, don’t use it if there are things nearby you shouldn’t hit!
  • Vanish Still a DPS cooldown, albeit a minor one. Use on cooldown followed by Ambush unless you expect to need it for survival.
  • Cloak of Shadows Powerful magic damage reduction cooldown – particularly useful for getting rid of dangerous effects. Now works 100% of the time!
  • Dismantle – Don’t forget about it! Any time a monster or boss can be disarmed, this is very powerful.
  • Tricks of the Trade – Boosts damage and transfers threat. Use it on the tank at the pull, and whenever it’s available.
  • Redirect – Remember to use this to transfer Combo Points to a fresh target in multi-target fights.

You can also “Tricks Swap” with another rogue to boost both your DPS – but don’t do that without discussing it with your tank and raid leader first.

Buffs

Use Deadly Poison on your weapons and the Non-Lethal poison of your choice, as appropriate to the encounter.

combat Rogue Talent Choices

As a PvE player, you’ll find a lot of Rogue talent choices a bit underwhelming. However, here is a good basic build. Once you’ve used it for a bit, try experimenting to find your own preferences!

  • Tier 1: Shadow Focus
  • Tier 2: Combat Readiness – gives you another powerful defensive cooldown.
  • Tier 3: Cheat Death
  • Tier 4: Shadowstep – great mobility spell with a very short cooldown.
  • Tier 5: Paralytic Poison.
  • Tier 6: Anticipation

Consider Elusiveness (Tier 3) if you’re using a lot of Feints.

Stats, reforging and gemming for combat Rogue

Not many changes here. Make sure you’re capped appropriately.

Priorities: Agility > Expertise and Hit to the caps (7.5% / 2550 rating) > Haste > Mastery > Critical Strike

Reforging: Reforge for Expertise and Hit to the caps, then reforge to Haste. Reforge from excess Hit and Expertise first, then Crit, then Mastery.

Gems: Delicate (Agility) gems in red sockets. Deft (Haste/Agi) in yellow sockets and Glinting (Hit/Agi) in blue sockets otherwise.

Meta Gem: Agile meta gem.

Combat Glyphs

Glyph of Adrenaline Rush is a must – the rest are pretty much user’s choice. Here’s a good general setup:

Major: Glyph of Redirect, Glyph of Feint, Glyph of Cloak of Shadows

Minor: Glyph of Poisons and Glyph of Blurred Speed are both fun, but there’s no huge advantage to any Minor Glyph. Glyph of Expose Armour is useful if you need to maintain this debuff.

Combat Rogue enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant. You should also probably not buy anything until Mists! But in case you want to anyway:

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy or Superior Critical Strike, depending on if you’re at hit cap.
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Weapon – Enchant Weapon – Dancing Steel

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Mutilate / Assassination Rogue Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

It’s patch time! And this time there’s something to really look forward to for us Assassination Rogues: stabbing Garrosh! We’ll get you up to speed with the new glyphs and talents, your stats, reforging and gems, and your new rotation in MoP / WoW Patch [patchnumber], so you can get back to stabbing things ASAP – no walls of text required!

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Assassination Rogue changes in [patchnumber]

No significant PvE changes.

Assassination / Mutilate “Rotation” and Priorities

Our rotation has gotten a bit simpler, but not much has changed. Biggest change – we no longer have to be behind anything to use our below-35% ability, Dispatch!

Single-target DPS as Assassination

Open from Stealth. Use Mutilate, and immediately start Slice and Dice. From there:

From here:

  • If you don’t have any combo points: Use Mutilate unless the target is below 35% or unless the Blindside buff has become active, in which case use Dispatch.
  • If you have 1, 2 or 3 combo points: In priority order: if Slice and Dice is about to run out, use Envenom to refresh it. If Rupture is about to run out, use Rupture. Otherwise, use Mutilate or Dispatch as above.
  • If you have 5 combo points: In priority order: if Slice and Dice is about to run out, use Envenom. If Rupture is about to run out, use Rupture. Otherwise, use Envenom.

NEVER allow your Energy to hit 100 (always use an ability before then).

Also – remember, you have Kick (interrupt) and Feint (AOE protection). Do use these! A dead rogue can’t do DPS.

AOE DPS as Assassination

Don’t use this rotation unless there are at least 4 enemies close at hand.

Spam Fan of Knives up to 5 Combo Points, then use Rupture on one of them that doesn’t already have Rupture running. Repeat.

Cooldowns

  • Vendetta Use this on cooldown unless you expect to have to stop attacking in the next 30 seconds.
  • Shadow Blades Use on cooldown.
  • Vanish Still a DPS cooldown, albeit a minor one. Use on cooldown followed by Mutilate unless you expect to need it for survival.
  • Redirect Use it to move combo points to a new foe when needed.
  • Cloak of Shadows Powerful magic damage reduction cooldown – particularly useful for getting rid of dangerous effects. Now works 100% of the time!
  • Dismantle – Situationally useful, but don’t forget about it! Any time a monster or boss can be disarmed, this is very powerful.
  • Tricks of the Trade – Boosts damage and transfers threat. Use it on the tank at the pull, and whenever it’s available.
  • Evasion – powerful defensive cooldown. You can reliably tank adds with this for about 10 sec if their abilites can be dodged.

You can also “Tricks Swap” with another rogue to boost both your DPS – but don’t do that without discussing it with your tank and raid leader first.

Buffs

Use Deadly Poison and an appropriate non-lethal poison for the encounter.

Assassination Rogue Talent Choices

Most Rogue talents are PvP focussed, to be completely honest. However, here is a good basic build. Experiment to find your own preferences, though, particularly on Tier 4!

  • Tier 1: Shadow Focus
  • Tier 2: Combat Readiness – gives you another powerful defensive cooldown.
  • Tier 3: Cheat Death
  • Tier 4: Shadowstep – great mobility spell with a very short cooldown.
  • Tier 5: Paralytic Poison
  • Tier 6: Anticipation

On Tier 3, consider Elusiveness if you’re using Feint a lot.

Stats, reforging and gemming for Assassination Rogue

Our Hit priorities have changed – poisons are now off melee hit – but other than that, not much has altered.

Priorities: Agility > Expertise and Hit to the caps (7.5% / 2550 rating) > Mastery > Haste > Critical Strike

Reforging: Reforge for Expertise and Hit to the caps, then reforge everything else to Mastery. Reforge from excess Hit and Expertise first, then Crit, then Haste.

Gems: Delicate (Agility) gems in red sockets and yellow sockets with a less than 60 Agi bonus. Adept (Mastery/Agi) in yellow sockets and Glinting (Hit/Agi) in blue sockets otherwise.

Meta Gem: Agile meta gem.

Mutilate / Assassination Glyphs

Glyphs are much more situational now, so choose your favourites, although Glyph of Vendetta is a must. Here’s a good basic setup:

Major: Glyph of Vendetta, Glyph of Cloak of Shadows, Glyph of Feint

Minor: Whatever you like. Glyph of Poisons and Glyph of Blurred Speed are both nice.

Assassination Rogue enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy or Superior Critical Strike, depending on if you’re at hit cap.
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Weapon – Enchant Weapon – Dancing Steel

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Beast Mastery Hunter Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

Fluffy’s got a target! Yes, WoW Patch [patchnumber] and Mists of Pandaria brings Garrosh in range of Fluffy’s claws and teeth! So, let’s not waste any time – we’ll get your talents, glyphs, stats, reforging and gems, and ability rotation set up in no time in MoP, so you can let Fluffy out to play before he chews through the bars of his cage…

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Beast Mastery changes in Patch [patchnumber]

Some changes to our talents, that’s about it.

Beast Mastery “Rotation” and Priorities

Always Misdirect onto the tank at the start of any pull. Fluffy is awesome, but you still don’t want him tanking a raid boss.

Single-target DPS

When starting to attack any target, put Hunter’s Mark and Serpent Sting up on them. You shouldn’t subsequently have to refresh either.

  • Top Priority: If Kill Command is available, use it. If Kill Shot is available, use it.
  • Second Priority: If the Focus Fire icon is glowing (your pet is at 5 stacks of Frenzy), use it. If Serpent Sting has dropped, recast it.
  • Third Priority: If you’ve got 70 Focus or more, cast Arcane Shot. Otherwise, cast Cobra Shot.

AOE DPS

For less than 4 opponents, perform your single-target rotation but use Multi-Shot to keep up Beast Cleave as a high priority.

Against 4 or more opponents:

  • Top Priority: Place an Explosive Trap under your opponents with Trap Launcher, if one’s not already running.
  • Second Priority: Fire Kill Shot if it’s available. If not, fire Multi-Shot.
  • Third Priority: Fire Cobra Shot.

Cooldowns

  • Rapid Fire and Bestial Wrath – Use whenever they’re available.
  • Stampede – Use whenever it’s available.
  • Feign Death – See that thing chewing on your leg? Use this to stop that happening. Voted #2 ability Most Often Forgotten By Hunters (after Misdirect).
  • Disengage – Leap backward – useful in a wide variety of situations.
  • Deterrance – Powerful defensive CD – most often useful if Feign Death is on cooldown or didn’t work!

Buffs

Keep Aspect of the Hawk up.

Remember, you can bring a variety of buffs to your party or raid by bringing different pets. If you’re raiding, ask your raid leader what she/he would prefer.

Beast Mastery Hunter Talent Choices

Tiers 4 and 5 are just The Best Choice for all Hunters right now. For the other tiers, this is a good starting build, but do experiment to find your personal preferred choices:

  • Tier 1: Crouching Tiger, Hidden Chimera
  • Tier 2: Silencing Shot – gives you a spell interrupt ability.
  • Tier 3: Aspect of the Iron Hawk
  • Tier 4: Dire Beast – DPS cooldown. Use whenever available.
  • Tier 5: Blink Strikes
  • Tier 6: Glaive Toss – use whenever it’s available.

Stats, reforging and gemming for Beast Mastery Hunters

Bad news – we need Hit AND Expertise now.

Stats order: Agility > Hit (until capped at 2550 / 7.5%) and Expertise (until capped at 2550 / 7.5%) > Critical Strike > Haste > Mastery

Reforging: Reforge for Hit and Expertise cap, then reforge for Crit. Reforge from excess Hit and Expertise first, then Mastery, then Haste.

Gems: Delicate (Agility) gems in Red sockets, Deadly (Crit/Agi) in Yellow sockets, Glinting (Hit/Agi) in blue sockets.

Meta Gem: Agile meta gems.

Beast Mastery Glyphs

There’s a lot of choice in Glyphs now, and none of them are really mandatory. However, here’s a good starting build:

Major: Glyph of Animal Bond, Glyph of Liberation, Glyph of Deterrence.

Minor: Glyph of Aspect of the Cheetah is great, as is Glyph of Fetch – with the latter, your pet can loot for you!

Beast Mastery Hunter enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy or Superior Critical Strike, depending on if you’re at hit cap.
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Ranged – Lord Blastington’s Scope of Doom

If you want to get into more detail with your Beast Mastery play:

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Marksmanship Hunter Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

Yep, it’s WoW Patch [patchnumber], and this time we get to kill Garrosh. Finally. So, let us get you up to speed with your new glyphs, talents, rotation, stat priorities, reforging and gems for MoP, so you can get to the target dummies and start practising to grind the damn Survival types into the dirt!

Updated [guideupdated] for World of Warcraft Patch [patchnumber]

Marksmanship Hunter changes in Patch [patchnumber]

Stat priority changes and a couple of talent changes. Also, Readiness went away.

Marksmanship “Rotation” and Priorities

Marksmanship’s rotation is more complicated than ever in MoP – although Steady Shot changes give us a little more slack.

As a MM hunter, you’ll work through two phases: when the target is above 80% health and all the other times.

Remember, Misdirect is important! Always Misdirect onto the tank at the start of any pull.

Single-target DPS

When starting to attack any target, put Hunter’s Mark up on them. You shouldn’t subsequently have to refresh it. Note that this rotation assumes you’re using our recommended talents.

80% and above:

Pop all your cooldowns when starting to attack!

  • Top Priority: If you don’t have the Steady Focus buff or it will drop in the next 4 seconds, fire a pair of Steady Shots.
  • Second Priority: Fire Aimed Shot if you have the Focus, or if you have 3 stacks of the Master Marksman buff.
  • Third Priority: Fire Steady Shot.

The Rest Of The Time:

When moving into this phase, start by firing Serpent Sting. After that:

  • Top Priority: Fire 2 Steady Shots if Steady Focus is about to drop. If not, fire Chimera Shot if that’s available.
  • Second Priority: Fire Aimed Shot if you have 3 stacks of the Master Marksman buff. Fire Kill Shot if it’s available.
  • Third Priority: If you have 70 or more Focus, fire Arcane Shot, otherwise fire 2 Steady Shots.

Complications to this rotation:

  • The most important thing is to make sure you can cast Chimera Shot whenever it’s available. Judging your Focus becomes key.
  • If you’re under Heroism or Rapid Fire, cast Aimed Shot rather than Arcane Shot.

AOE DPS

For less than 4 opponents, perform your single-target rotation.

Against 4 or more opponents:

  • Top Priority: If you don’t have the Steady Focus buff or it will drop in the next 4 seconds, fire a pair of Steady Shots. Fire Multi-Shot if available.
  • Second Priority: Place an Explosive Trap under your opponents with Trap Launcher, if one’s not already running. Fire Aimed Shot if you have 3 stacks of the Master Marksman buff.
  • Third Priority: Fire Kill Shot if it’s available, or a pair of Steady Shots otherwise.

Cooldowns

  • Rapid Fire – Use whenever it’s available.
  • Stampede – Use whenever available.
  • Feign Death – Hunters who forget to Feign Death are the subject of mockery. If you’re being attacked, Feign!
  • Disengage – Leap backward – useful in a wide variety of situations.
  • Deterrance – Powerful defensive CD – most often useful if Feign Death is on cooldown or didn’t work!

Buffs

Keep Aspect of the Hawk up.

Marksmanship Hunter Talent Choices

Tiers 4 and 5 are pretty much locked in for Markmanship Hunters, but the other three tiers are mostly governed by personal choice – experiment! Having said that, here’s a good build to get started with:

  • Tier 1: Crouching Tiger, Hidden Chimera
  • Tier 2: Silencing Shot – gives you a spell interrupt ability.
  • Tier 3: Aspect of the Iron Hawk
  • Tier 4: Dire Beast – gives you a new damage cooldown. Use whenever it’s available. Pop this with Rapid Fire in the 90% phase.
  • Tier 5: Murder of Crows – another damage cooldown. Use whenever it’s available. Pop this with Rapid Fire in the 90% phase.
  • Tier 6: Glaive Toss.

Stats, reforging and gemming for Marksmanship Hunter

We need Expertise now! Apparently monsters have learned to dodge bullets…

Stats order: Agility > Hit (until capped at 2550 / 7.5%) and Expertise (until capped at 2550 / 7.5%) > Critical Strike Rating > Haste > Mastery

Reforging: Reforge for Hit and Expertise cap first, then reforge for Crit. Reforge out of excess Hit and Expertise first, then Haste, then Mastery.

Gems: Delicate (Agility) gems in Red sockets. Deadly (Agi/Crit) in Yellow sockets. Glinting (agi/hit) in blue sockets.

Meta Gem: Agile meta gem.

Marksmanship Glyphs

For detailed discussion of Glyphs, see the guides in Links, below. However, here’s a good loadout to get started quickly with:

Major: Glyph of Animal Bond, Glyph of Liberation, Glyph of Aimed Shot.

Minor: Glyph of Aspect of the Cheetah is great, as is Glyph of Fetch – with the latter, your pet can loot for you!

Marksmanship Hunter enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy or Superior Critical Strike, depending on if you’re at hit cap.
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Ranged – Lord Blastington’s Scope of Doom

If you want to get into more detail with your Marksmanship play:

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Survival Hunter Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

So, new patch – it’s time for us Survival Hunters to roll the dice again. Will we be great? Will we suck? Who knows? But what we do know is that patches always change something – talents, new glyphs, stat priorities, reforging or gems. This guide will get you back Explosively Shotting in WoW patch [patchnumber] and MoP in no time – no need to read a wall of text!

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Survival Hunter changes in Patch [patchnumber]

Readiness has gone away.

Survival “Rotation” and Priorities

Remember, Misdirect is important! Always Misdirect onto the tank at the start of any pull.

Single-target DPS

When starting to attack any target, put Hunter’s Mark and Serpent Sting up on them. You shouldn’t subsequently have to refresh either.

  • Top Priority: Fire Explosive Shot if it’s available. If Kill Shot is available, use that.
  • Second Priority: Otherwise, fire Black Arrow if it’s available. Fire Serpent Sting if it’s no longer up for some reason.
  • Third Priority: If you’ve got more than 60 Focus, use Arcane Shot. If not, use Cobra Shot.

AOE DPS

For less than 4 opponents, perform your single-target rotation, but use Trap Launcher with Explosive Trap rather than Black Arrow and Multi-Shot rather than Arcane Shot.

Against 4 or more opponents:

  • Top Priority: Fire Multi-shot if it’s available. Place an Explosive Trap under your opponents with Trap Launcher, if one’s not already running.
  • Second Priority: Fire Black Arrow on cooldown. Fire Explosive Shot on Lock and Load. Fire Kill Shot if it becomes available.
  • Third Priority: Fire Cobra Shot.

Cooldowns

  • Rapid Fire – Use whenever it’s available.
  • Feign Death – Please do remember to use this if you get aggro!
  • Disengage – Leap backward – useful in a wide variety of situations.
  • Stampede – Powerful DPS cooldown – use whenever it’s available.
  • Deterrance – Powerful defensive CD – most often useful if Feign Death is on cooldown or didn’t work!

Buffs

Keep Aspect of the Hawk up.

Survival Hunter Talent Choices

Several tiers of Hunter talents are very situational – Tier 1 and 3 in particular for PvE – so you should experiment to find your favourite talents. However, here’s a solid build to get going with:

  • Tier 1: Crouching Tiger, Hidden Chimera.
  • Tier 2: Silencing Shot – gives you a spell interrupt ability.
  • Tier 3: Aspect of the Iron Hawk
  • Tier 4: Dire Beast – gives you a new damage cooldown. Use whenever it’s available.
  • Tier 5: Murder of Crows – another damage cooldown. Use whenever it’s available.
  • Tier 6: Glaive Toss – ANOTHER damage cooldown. Use whenever it’s available, etc, etc.

Stats, reforging and gemming for Survival Hunter

Big change here: we need Expertise now.

Stats order: Agility > Hit (until capped at 2,550 / 7.5%) and Expertise (until capped at 2,550 / 7.5%) > Critical Strike Rating > Haste > Mastery

Reforging: Reforge for Hit and Expertise cap first, then reforge for Crit. Reforge out of excess Hit and Expertise first, then Mastery, then Haste.

Gems: Delicate gems in Red sockets, Deadly gems in Yellow sockets, Glinting gems in Blue sockets.

Meta Gem: Agile meta gems.

Survival Glyphs

Glyphs are a matter of personal preference these days, so don’t feel there’s a “right” option. However, here are some good ones for PvE:

Major: Glyph of Deterrence, Glyph of Animal Bond, Glyph of Liberation

Minor: Glyph of Aspect of the Cheetah is great, as is Glyph of Fetch – with the latter, your pet can loot for you!

Survival Hunter enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy or Superior Critical Strike, depending on if you’re at hit cap.
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Ranged – Lord Blastington’s Scope of Doom

If you want to get into more detail with your Survival play:

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Retribution Paladin Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

WoW Patch [patchnumber] has hit, and that means that us Retri Paladins get to hit Garrosh. All good so far. So, let’s get you up to speed with your stat weights, reforging and gemming, talents, glyphs, and AOE and single-target rotations in MoP, so you can get out into that brave new world and hit it with a big hammer as quickly as possible!

Updated [guideupdated] to WoW Patch [patchnumber]

Retribution Paladin Changes in Patch [patchnumber]

No big changes apart from Seal of Righteousness now being less useful.

Retribution “Rotation” and Priorities in MoP

Retribution Paladins have a subtly different rotation than in Cataclysm – it’s the same abilities, but in a different order.

Single-target DPS as Retribution

Follow this priority order for abilities:

  • Top Priority: If Inquisition is about to drop or is not active, and you have Holy Power, cast Inquisition. If not, and if you have 5 Holy Power, cast Templar’s Verdict.
  • Second Priority: If Execution Sentence or Hammer of Wrath are available, cast them, in that order if several are available.
  • Third Priority: If Crusader Strike is available, cast it. If not, if Judgement is available, cast it.
  • Fourth Priority: Cast Exorcism if available. If you have 3 Holy Power, cast Templar’s Verdict.

Note: Templar’s Verdict is in your priority tree twice! If you have 5 Holy Power it’s top priority after Inquisition – it’s lowest priority if you have 3 HP.

AOE DPS as Retribution

For two or more targets, replace Templar’s Verdict with Divine Storm, and replace Crusader Strike with Hammer of the Righteous. Keep switching between targets.

Cooldowns

  • Avenging Wrath and Guardian of Ancient Kings should both be used as often as possible. Ideally, use Guardian of Ancient Kings 10 seconds before Avenging Wrath.
  • Devotion Aura should be used in a dungeon when everyone’s taking heavy damage, and in a raid as directed by your raid leader.
  • Divine Shield and Divine Protection are powerful defensive cooldowns. Use them if you’re getting the crap kicked out of you by something!
  • Lay On Hands – a supremely powerful survival ability. I normally have it macroed to a mouse-button click on raid frames. Useful to get yourself or a party member out of a scrape.

Buffs

Use Blessing of Might or Blessing of Kings, whichever will stack with the other buffs in your party. If you have the choice of either, go for Blessing of Might.

Use Seal of Truth.

Retribution Paladin Talent Choices

Talent choices in Wow 5.x are intended to be flexible, and we encourage you to experiment with them – but here’s a good all-purpose loadout:

  • Tier 1: Pursuit of Justice
  • Tier 2: Repentance – a decent crowd control spell.
  • Tier 3: Sacred Shield – useful shielding for yourself or others.
  • Tier 4: Unbreakable Spirit
  • Tier 5: Sanctified Wrath
  • Tier 6: Execution Sentence – another DPS cooldown. Use whenever possible.

Stats, reforging and gemming for Retribution Paladin

Strength, Hit and Expertise are our strongest three stats. Beyond that, Haste is our strongest secondary stat, then Mastery, then Crit

Note: because MoP gems give twice as much of secondary stats as they do primary stats, that actually means Haste becomes effectively our best stat for gemming.

Reforging: Reforge for Hit and Expertise of 7.5% (2550) each, then reforge to Haste. Reforge out of excess Hit and Expertise first, then Crit and Mastery.

Gems: Use Fierce (Strength /Haste) gems in Red sockets, Quick (Haste) gems in Yellow sockets and Lightning (Haste / Hit) in Blue sockets.

Meta Gem: Reverberating meta gem.

Ret Pallie Glyphs

Retribution Paladin glyphs in [patchnumber] are particularly situational – but here’s one good all-rounder setup:

Major: Glyph of Templar’s Verdict, Glyph of Double Jeopardy, Glyph of Mass Exorcism

Minor: Your choice! Glyph of Righteous Retreat is fun for annoying gankers.

Retribution Paladin enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Fang Inscription
  • Back – Enchant Cloak – Accuracy or Enchant Cloak – Superior Critical Strike
  • Chest – Glorious Stats
  • Bracers – Enchant Bracers – Exceptional Strength
  • Gloves – Enchant Gloves – Super Strength
  • Wrist – Enchant Bracers – Exceptional Strength
  • Belt – Living Steel Belt Buckle
  • Legs – Angerhide Leg Armor
  • Feet – Enchant Boots – Greater Precision or Enchant Boots – Greater Haste
  • Weapon – Enchant Weapon – Dancing Steel

There’s a lot of good info out there for Ret players – here is a suggestion for more in-depth information:

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Unholy Death Knight Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

It’s exciting times ahead for both you, the Unholy Death Knight, and Timmy, your loyal ghoul.But before you get into fighting Garrosh, you’ll have to get used to all of Patch [patchnumber]’s system changes. We’re here to bring you up to speed on talents, glyphs, stats, reforging and gemming, MoP rotation, and more, without a wall of text – just what you need to know to get going.

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Unholy Death Knight changes in WoW Patch [patchnumber]

No PvE-relevant changes of any significance.

Unholy “Rotation” and Priorities

Some glyph and stat changes.

Single-target DPS

  • Top Priority: If the target is below 35% health and it’s available, use Soul Reaper.
  • Second Priority: Diseases and Dark Transformation. Apply or reapply diseases as first priority, preferably using Outbreak or Unholy Blight, and using Plague Strike if not. Use Dark Transformation whenever it’s available.
  • Third Priority: Cast Death Coil if not in Dark Transformation. Use Scourge Strike if DnD is on cooldown.
  • Fourth Priority: Festering Strike. If that’s not available, use Death Coil if you’re close to maximum runic power or have Sudden Doom active.
  • Fifth Priority: Scourge Strike, Festering Strike, Horn of Winter or Death Coil. This is your bread-and-butter.

Note: either macro Blood Tap to Death Coil or use Blood Tap when you use Death Coil.

AOE DPS

  • Top Priority: Put diseases up on all targets, using Outbreak and Pestilence or Unholy Blight.
  • Second Priority: Use Death and Decay if it’s available. Use Festering Strike if that’s available.
  • Third Priority: Use Blood Boil. If you can’t, use Scourge Strike if there are any Unholy runes left.

Cooldowns

For the love of Pete, remember that you can use Raise Ally to combat-res! Other abilities to bear in mind are Icebound Fortitude (to not die), Death Strike (to not die) and your various interrupts.

As far as your damage cooldowns go, Empower Rune Weapon, Gargoyle, and Unholy Frenzy should be used together, ideally. Army Of The Dead is best used on a pull or a phase transition.

Buffs

Make sure you’re in Unholy Presence. Make sure to cast Horn of Winter before a pull. Make sure Timmy the Ghoul is active.

Unholy Death Knight Talent Choices

[patchnumber] talent choices are meant to be situational – but here’s a good standard build to get started with.

  • Tier 1: Roiling Blood – already assumed above.
  • Tier 2: Anti-Magic Zone – great “barrier”-type spell.
  • Tier 3: Death’s Advance
  • Tier 4: Death Pact – gives you a strong self-heal.
  • Tier 5: Blood Tap
  • Tier 6: Desecrated Ground – gives you a CD against effects that control you.

Stats, reforging and gemming for Unholy Death Knights

Strength is our best stat, followed by Hit and Expertise to cap (7.5% or 2550 points), followed by Crit.

Reforging: Reforge for Hit and Expertise to cap first, then Crit. Reforge from excess Hit and Expertise, then Haste, then Mastery

Gems: Inscribed for Red, Smooth for Yellow, Piercing for Blue.

Meta Gem: Reverberating meta gem.

Unholy DK Glyphs

Unholy DK glyphs are very situational, but here is one solid loadout to begin with:

Major: Glyph of Festering Blood, Glyph of Regenerative Magic, and Glyph of Anti-Magic Shell

Minor: Glyph of Army of the Dead. Otherwise, your choice!

Unholy Death Knight enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Fang Inscription
  • Back – Enchant Cloak – Accuracy or Enchant Cloak – Superior Critical Strike
  • Chest – Glorious Stats
  • Bracers – Enchant Bracers – Exceptional Strength
  • Gloves – Enchant Gloves – Super Strength
  • Belt – Living Steel Belt Buckle
  • Legs – Angerhide Leg Armor
  • Feet – Enchant Boots – Greater Precision
  • Weapon – Rune of the Fallen Crusader

There’s only one good guide for Unholy [patchnumber] that I’ve found – but it’s very good:

  • Icy Veins continues to dominate the WoW theorycraft world – their Unholy guide is great
  • Finally, as a WoW player, you should really check out the latest and greatest from the blogosphere on World of Warcraft, here at the Melting Pot.

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Frost Death Knight Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

The chill of the grave is spreading across Azeroth. That’s right – in WoW’s Patch [patchnumber] and Mists of Pandaria, everywhere, the old patch is dying. So, if you’re confused by this brave new world, don’t worry. This Quick Start Guide will soon have your talent choices, glyphs, stats, reforging, gems, and MoP rotation sorted out – as a Frost Death Knight, you’ll feel just like you were at home in Northrend again!

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Frost Death Knight changes in WoW patch [patchnumber]

Some rotation simplification

Frost “Rotation” and Priorities

Frost Death Knights can now choose to either Dual Wield or use a single two-handed weapon, with about equal effectiveness.

Single-target DPS as Frost

Two-Handed Weapon

  • Top Priority: Apply diseases if they aren’t on the target. Use Outbreak, or Howling Blast and Plague Strike, for this. Use Soul Reaper if target is below 35% health and it’s available.
  • Second Priority: If the Rime buff has activated, use Howling Blast. Use Obliterate if the Killing Machine buff is active on you or you won’t max out Runic Power by doing so.
  • Third Priority: Use Frost Strike.
  • Fifth Priority: Use Horn of Winter if all else fails.

Dual Wield

  • Top Priority: Use Frost Strike if the Killing Machine buff is active on you or you’re above 89 Runic Power. Use Howling Blast if both Death or both Frost runes are available. Use Soul Reaper if target is below 35% health and it’s available.
  • Second Priority: Apply diseases if they aren’t on the target. Use Outbreak, or Howling Blast and Plague Strike, for this. Otherwise, if the Rime buff has activated, use Howling Blast.
  • Third Priority: Use Obliterate if 2 Unholy runes are available.
  • Fourth Priority: Use Howling Blast if available. If not, use Frost Strike if you have 40+ Runic Power.
  • Fifth Priority: Use Horn of Winter if all else fails.

AOE DPS as Frost

  • Top Priority: Put diseases up on all targets, using Outbreak ideally, or Howling Blast and Plague Strike, then Pestilence to spread them.
  • Second Priority: Use Howling Blast. If not, use Death and Decay if both Unholy runes are available.
  • Third Priority: Use Frost Strike if you’re at maximum Runic Power. If not, Horn of Winter if nothing else is available.

Cooldowns

  • Pillar of Frost and Raise Dead: Use as often as possible, ideally together.
  • Empower Rune Weapon Use when as few runes as possible are active, but otherwise as often as possible. Provides large DPS burst, so may be worth saving for burn phases.
  • Raise Dead – use it with other cooldowns.

    • Army Of The Dead: Use as often as – no, just kidding. Use before the start of a fight or during a phase transition – but be very sure that there’s nothing that your ghouls can taunt in any fight where you use it.
    • Anti-Magic Shell and Icebound Fortitude: our two big defensive cooldowns. Try to use them before you know heavy damage is coming in.
    • Raise Ally: Have this bound and ready to use, both in dungeons and if you’re one of a few combat-res capable people in a raid.

    Buffs

Make sure you’re in Frost presence (hurrah!). Make sure to cast Horn of Winter before a pull.

Frost Death Knight Talent Choices

[patchnumber] talent choices are meant to be situational – but here’s a good standard build to get started with.

  • Tier 1: Plague Leech – note that you’ll need to use this just before diseases drop.
  • Tier 2: Purgatory
  • Tier 3: Death’s Advance
  • Tier 4: Death Pact – gives you a strong self-heal if you have a ghoul active.
  • Tier 5: Runic Empowerment
  • Tier 6: Desecrated Ground – gives you a CD to remove control effects.

    Stats, reforging and gemming for Frost Death Knight

Strength, as always, is our best stat, followed by Hit and Expertise to cap (7.5% or 2550 points). Secondary stats differ: if you’re dual-wielding, it’s Mastery > Crit > Haste, whilst if you’re using a two-hander, it’s Crit > Mastery > Haste.

Reforging: Reforge for Hit and Expertise to cap first, then Mastery (DW) or Crit (2-H). Reforge from excess Hit and Expertise, then Haste.

Gems: DW: Go for Skillful gems in Red sockets, Sensei’s in blue sockets, and Fractured in Yellow sockets. 2-H: Go for Inscribed gems in Red sockets, Piercing in blue sockets, and Smooth in Yellow sockets.

Meta Gem: Reverberating meta gem.

Frost DK Glyphs

Frost DK glyphs are very situational, but these are three pretty good, very few downside options:

Major: Glyph of Icebound Fortitude, Glyph of Death Coil, and Glyph of Anti-Magic Shell.

Minor: Your choice!

Frost Death Knight enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Fang Inscription
  • Back – Enchant Cloak – Accuracy or Enchant Cloak – Superior Critical Strike
  • Chest – Glorious Stats
  • Bracers – Enchant Bracers – Exceptional Strength
  • Gloves – Enchant Gloves – Super Strength
  • Belt – Living Steel Belt Buckle
  • Legs – Angerhide Leg Armor
  • Feet – Enchant Boots – Greater Precision or Enchant Boots – Greater Haste
  • 2H Weapon – Rune of the Fallen Crusader
  • Main Hand – Rune of Razorice
  • Off Hand – Rune of the Fallen Crusader

EJ and Icy Veins are now updated by the same person!

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Elemental Shaman Quick-Start Guide For WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

It’s Patch [patchnumber] time – time to get into the final raid of Pandaria. So, if you want to get up and Lightning Bolting fast, here’s our quick-start guide to get your rotation sorted, your reforging and gemming squared away, sort your talent choices, you glyphs, and get your stats organised in MoP / WoW Patch [patchnumber]!

Updated [guideupdated] to WoW Patch [patchnumber]

Changes to Elemental Shamans in WoW Patch [patchnumber]

Very few changes – slight stat priority change.

Elemental “Rotation” and Priorities

OUr DPS rotations remain mostly the same as they were in Cataclysm – the big change being the removal of buff totems.

Single-target DPS

  • Top Priority: If the target doesn’t have a Flame Shock ticking on it, apply one.
  • Second Priority: Cast Lava Burst if it’s available. Cast Earth Shock if it doesn’t, and if you have 6 or more Lightning Shield stacks.
  • Third Priority: Cast or refresh Searing Totem if it’s about to go away. If you have nothing else to do, cast Lightning Bolt.

AOE DPS

For 3 or more enemies (not worth it below that – use your single-target rotation), use Magma Totem, then spam Chain Lightning.

Cooldowns

  • Use Spiritwalker’s Grace whenever you’ll need to move and attack.
  • Use Ascendance on cooldown, ideally when Lava Burst is on cooldown.
  • Use Fire and Earth Elemental Totems whenever the elementals are guaranteed to be able to attack the boss for a solid minute.
  • Use Stormlash Totem when your entire group is buffed, usually at the same time as Heroism/Bloodlust/Time Warp.
  • Use Thunderstorm either to AOE large groups of mobs or if you’re having mana issues.
  • Use Heroism/Bloodlust when your raid leader tells you to, or in dungeons when your group needs to deal high DPS.

Buffs

Keep Flametongue Weapon and Lightning Shield active at all times.

Elemental Shaman Talent Choices

Shaman talent choices are particularly hotly disputed and situational. However, here’s a good general-purpose build to get started with:

  • Tier 1: Astral Shift – powerful damage reduction cooldown.
  • Tier 2: Earthgrab Totem – only situationally useful.
  • Tier 3: Totemic Projection – useful to move your Magma Totem.
  • Tier 4: Echo of the Elements
  • Tier 5: Ancestral Guidance – gives you a short-cooldown raid healing spell.
  • Tier 6: Primal Elementalist

Stats, reforging and gemming for Elemental Shaman

Like all casters, Intellect is our strongest stat. Then we’re looking to get Hit capped (15% OR 5100). After that, at level 90 Mastery is our best secondary stat.

Reforging: Reforge for Hit cap (either Hit or Spirit), then reforge to Mastery. Reforge from excess Hit first, then Crit.

Gems: For Red and Blue slots, Brilliant (Intellect) gems. For Yellow slots, Artful (Int/Mastery).

Meta Gem: Burning meta gem.

Ele Glyphs

Elemental Shamans are more limited in glyphs than other specs in [patchnumber] – here’s a good general-purpose selection:

Major: Glyph of Fire Elemental Totem, Glyph of Flame Shock, Glyph of Chain Lightning

Minor: Your choice!

Elemental Shaman enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulders – Greater Crane Wing Inscription
  • Back – Enchant Cloak – Superior Intellect
  • Chest – Enchant Chest – Glorious Stats
  • Wrist – Enchant Bracer – Super Intellect
  • Hands – Enchant Gloves – Superior Mastery
  • Belt – Living Steel Belt Buckle
  • Legs – Greater Cerulean Spellthread
  • Feet – Enchant Boots – Pandaren’s Step
  • Weapon – Enchant Weapon – Jade Spirit
  • Off-Hand Weapon – Enchant Weapon – Major Intellect

There are quite a few good Elemental Shaman resources out there:

  • Totemspot, as you’d expect, has an extremely detailed and very reliable guide to Elemental in MoP.
  • Icy Veins has a well-written and thorough Elemental guide already updated to MoP
  • Finally, as a WoW player, you should really check out the latest and greatest from the blogosphere on World of Warcraft, here at the Melting Pot.

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Enhancement Shaman Quick-Start Guide for WoW Patch 5.4 – Stats, talents and spec, glyphs, rotation, reforging and gems, and ability priorities

Mists of Pandaria brought with it one hugely anticipated change for Enhancement Shamans – Thrall won’t be in trouble all the time! Oh, yeah, also new talents, Pandaren, new continent, etc. But not everything’s changed – Garrosh is still a knob and WoW’s Patch [patchnumber] threatens changes to talents, totems, glyphs and more. So, if you’re itching to stick a new and improved axe into The Big Crazy Orc, here’s our quick start guide to get you gemmed, reforged, au fait with your new rotation and ability priority queue, and out there hitting things.

Updated [guideupdated] to World of Warcraft Patch [patchnumber]

Changes to Enhancement Shamans in WoW patch [patchnumber]

Some talent changes and Fire Nova buff.

Enhancement “Rotation” and Priorities

OUr DPS rotations remain mostly the same as they were in Cataclysm – the big change being the removal of buff totems. These rotations assume you’re using our recommended talents.

Single-target DPS as Enhancement

  • Top Priority: Put down a Searing totem if one isn’t down already or is about to vanish.
  • Second Priority: Cast Lightning Bolt if you have 5 stacks of Maelstrom Weapon. Cast Storm Strike if it’s available.
  • Third Priority: Cast Flame Shock if Unleash Flame is active. Cast Lava Lash if it’s available.
  • Fourth Priority: Use Unleash Elements if it’s available. If that’s not available, use Earth Shock. If that’s out, and you have a stack of Maelstrom Weapon, cast Lightning Bolt.

AOE DPS

For 2 or more enemies use your regular single-target rotation, but cast Fire Nova whenever it’s available. At 3 or more, use Chain Lightning instead of Lightning Bolt.

Cooldowns

  • Use Feral Spirit on cooldown.
  • Use Spiritwalker’s Grace whenever you’ll need to move and attack.
  • Use Ascendance on cooldown, or when you’ll need to attack at range.
  • Use Fire and Earth Elemental Totems whenever the elementals are guaranteed to be able to attack the boss for a solid minute.
  • Use Stormlash Totem when your entire group is buffed, usually at the same time as Heroism/Bloodlust/Time Warp.
  • Use Heroism/Bloodlust when your raid leader tells you to, or in dungeons when your group needs to deal high DPS.
  • Shamanistic Rage can either be used when you’re taking damage, or if you’re very low on mana.
  • Spirit Walk is a great speed-increasing cooldown.

Buffs

Rememeber to cast Lightning Shield, Windfury on your main weapon, and Flametongue on your offhand weapon.

Enhancement Shaman Talent Choices

Most Enhancement Shaman talent choices are very situational, and you should expect to end up swapping often if you’re raiding. However, here’s a good general-purpose build to get started with:

  • Tier 1: Astral Shift – defensive cooldown.
  • Tier 2: Earthgrab Totem – only situationally useful.
  • Tier 3: Call of the Elements – resets cooldowns on your totems.
  • Tier 4: Elemental Mastery
  • Tier 5: Ancestral Guidance – gives you a short-cooldown raid healing spell.
  • Tier 6: Unleashed Fury

Stats, reforging and gemming for Enhancement Shaman

Agility is our strongest stat. Then we’re looking to get Hit and Expertise capped (2550 rating or 7.5%). After that, Mastery is our strongest stat and Crit by far our weakest.

Reforging: Reforge for Hit and Expertise caps, then reforge to Mastery. Reforge from Critical Strike first, then other secondary stats.

Gems: For Red slots, Delicate (Agility) gems. For Yellow slots, Adept (Agi/Mastery), and for Blue slots, Glinting (Agi/Hit).

Meta Gem: Agile meta gem.

Enha Glyphs

There are a lot of situational glyph choices, but here’s a good no-downside loadout to use for general purpose:

Major: Glyph of Fire Elemental Totem, Glyph of Feral Spirit, Glyph of Lighting Shield.

Minor: Your choice!

Enhancement Shaman enchants and item enhancements

You should almost always use a profession enhancement item if it provides appropriate stats instead of a general enchant.

  • Shoulder – Greater Tiger Claw Inscription
  • Cloak – Accuracy
  • Chest – Glorious Stats
  • Wrist – Greater Agility
  • Hands – Superior Expertise
  • Belt – Living Steel Belt Buckle
  • Legs – Shadowleather Leg Armor
  • Feet – Blurred Speed
  • Weapon – Enchant Weapon – Dancing Steel

There are quite a few good Enhancement Shaman resources out there, although they’re often pretty hardcore:

  • Icy Veins continue to dominate the WoW theorycraft scene with their great Enhancement guide
  • Finally, as a WoW player, you should really check out the latest and greatest from the blogosphere on World of Warcraft, here at the Melting Pot.

If you’ve found this article useful, please consider sharing it using the buttons below!

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