There’s a new event happening in Guild Wars 2 – Clockwork Chaos!
Apparently, there are clockwork critters roaming the land, descending on zones at random.
How’s it working out?
Ravious criticises the design of the events because of overflow issues and the length of the event overall, but still thinks that this one’s a rollicking success with intriguing hints about the future…
And Morrighan finds that the events themselves are awesome, but that the bad guy behind them is less than compelling – making an argument for a recurring villain.