There’s been something of a mini-topic in the WoW community of late: loot, and how it has changed.
From the random, often badly-itemised, rare and inflexible items of Vanilla to today’s gear-normalised, class-tailored, individual, reforged loot drops, gear is one area where WoW has changed beyond recognition.
And these bloggers have been thinking about what that all means:
- Kurn writes about the rise of gear normalisation – the game equalising gear for things like challenge modes – and how it makes her feel that she’s seen the man behind the gear curtain, and realised it’s all tricks.
Read “Tech and the Devaluation of Gear” »
- Ophelie gives us her personal take on loot and gear, as someone who has never been impressed by a character in “Full Epix”, nor particularly sought them.
Read “On Epicness: A Personal Take” »
- And Zellviren looks at whether the loot system is going to change, as he argues that the current loot and loot rules are an artifact of a time in WoW that is now long past.
Read “Will the looting and gear system be rebuilt?” »