There’s been something of a mini-topic in the WoW community of late: loot, and how it has changed.
From the random, often badly-itemised, rare and inflexible items of Vanilla to today’s gear-normalised, class-tailored, individual, reforged loot drops, gear is one area where WoW has changed beyond recognition.
And these bloggers have been thinking about what that all means:
Kurn writes about the rise of gear normalisation – the game equalising gear for things like challenge modes – and how it makes her feel that she’s seen the man behind the gear curtain, and realised it’s all tricks.
Ophelie gives us her personal take on loot and gear, as someone who has never been impressed by a character in “Full Epix”, nor particularly sought them.
And Zellviren looks at whether the loot system is going to change, as he argues that the current loot and loot rules are an artifact of a time in WoW that is now long past.