Unofficial implementations of an MMO have been around for a long while, existing in a space somewhere between “informally ignored” and “actively sued” by the games companies who developed the games they’re now emulating.
But are do they actually provide a valuable service for the MMO community? Here are two bloggers who think that they do indeed.
Syp looks at the MMO abandonware world, showcasing five projects that aim – very successfully, in some cases – to keep MMOs that have been killed by their parent companies alive. From Star Wars Galaxies to Shadowbane, it’s a fascinating list.
And Ardwulf looks at the role of private servers as “retro” servers for still-existing MMOs, allowing WoW players (for example) who miss the good old days a chance to go back and relive them. Note that you won’t get any links to these dubiously-legal services here – just discussion of the theory.