Is Camelot Unchained The Last Gasp For The MMO Industry?

I imagine most of us would say “No”. But are we right?

As the Kickstarter campaign for Camelot Unchained – which at time of writing isn’t looking like it’ll succeed – enters its last few hours, Darren Henderson of OnRPG writes an impassioned editorial claiming nothing less than CU’s place as the MMO industry’s last, best hope:

“So tell me, does it make me a hero to put my money behind a project I truly believe in for my personal enjoyment? Not in any way. But if someone who doesn’t even want to play Camelot Unchained sees the bigger picture and throws a small donation behind it anyway… then something bigger than ourselves begins to occur. This game has the power to make a statement. To change everything. To bring back gaming communities the way they were known in the late 90s and early 2000s. A return to indie studios like the original Mythic Entertainment forged by 80s style game devs uniting to accomplish their vision of fun. The original Cryptic Studios formed by two guys that just “wanted to do an online role-playing game… with superheroes.” Risk takers like Origin Systems that will put their company name on the line for an untested experiment like Ultima just because a handful of developers knew they could make it work. CCP games that weren’t daunted when everyone said copying World of Warcraft was the only way to make it in the online world, and stuck to their SciFi guns until it paid off.

Or do you want to stare at shiny graphics and games offering a single innovation about as often as consoles release new generations. To continue staring at your forum signature stating you’re ‘waiting for: nothing.’ To endure the toxicity of MOBA communities rather than the camaraderie each of us older gamers have at one point felt in our online gaming history?”

Read the rest of Camelot Unchained: The Final Countdown For A Kickstarter And An Industry