Is the political instability in Greece and the European Union the reason for Darkfall: Unholy Wars’ delay?
That’s the theory Tobold advanced a day or so ago – and whilst it might sound a bit crazy, there’s more to it than you’d think:
“Why this hypothesis? Because it very nicely explains the rather long periods of being vaporware that Darkfall has gone through, and is yet again in. To make money from subscribers, you need a game that runs. To make money from well-meaning bureaucrats, you only need a PROJECT of a game that might one day run. Not running the game is actually cheaper, and thus more profitable, than having all that cost for servers, bandwidth, and customer service.”