Theck’s back today with another really interesting, in-depth column – this time, looking at the effects of the new Valor Point mechanics on raiders, alts, and the game as a whole.
He starts out talking about alts in Mists – but there’s more to this discussion than that, as he takes in an overview of raiding vs time in this entire WoW expansion:
“In previous expansions, there was a distinct cycle to a player’s involvement throughout an expansion. When a new raid tier or patch arrived, it generally added new stuff to do, and most importantly new reasons to care about valor points. Generally, those reasons were valor point gear rewards, and for a long stretch of time that included tier items. A patch might also introduce new reputations to grind, or new dailies to do (or both), or other new “stuff” like quest lines, pets, or what have you.
And the response of a raider was predictable: you’d log in and do a bunch of that stuff on your main character for a few weeks. Valor accrual was the most important part of those activities – if you considered yourself a serious raider, you were making sure to cap your valor point income each week during that period to make sure you got your hands on that new gear as soon as possible. If you weren’t already clearing enough raid bosses to cap each week, you were out there running heroics to make up the difference.
However, a month or two into the tier, the situation became totally different. ”