Just because you don’t play EVE, doesn’t mean you won’t find much of the blogging about the game fascinating. It’s a – quite literal – alternate universe, a culture and game unlike anything else. It’s a dark, threatening, hostile place – but it’s hella interesting to read about.
Today, Jester discusses a particularly interesting – and sometimes disturbing – aspect of EVE: the way in which its hostile, dangerous world sometimes spills out of the game and into the real world, via blogs, discussion forums, Twitter, and even face-to-face meetings. It makes me glad I’m not an active EVE blogger, because that level of conflict sounds like hard work – but it’s also a really interesting, complex social experiment –
“This is the nature of EVE: it’s a dark, cold, unforgiving place with a lot of men that like to attack each other. Thousands of people have stopped playing this game because it happened one too many times in game. And from time to time, you get people that stop because of things that happen out of game (White Rose Conventicle, anyone?). Again, it’s the nature of the beast.
But this is one of the continuing challenges that CCP faces when trying to grow their player base. When you play EVE, there’s a risk that you’ll die in game. And then there’s the risk that you’ll come under attack or be an object of ridicule outside the game too. A good example of this kind of behavior occurred during Fanfest this year, though I can’t quite remember what it was. In that case, the perpetrator was punished under the EULA because it happened during a CCP-owned internet broadcast. But there’s no EULA preventing such behavior on Twitter, or independent EVE-related forums, or blog posts… or on themittani.com or EVE News 24.”
Do you play EVE? Do you find there’s an out-of-game crossover?