WoW’s a little more active this weekend – although one post at least isn’t too happy. But that’s OK – we’ve also got some really interesting discussion of DPS class design, and a fun minigame for all the WoW-playing family…
- Tobold just isn’t having fun in WoW – he’s quitting again. In fact, he’s quitting all MMORPGs, and explains why in an interesting, analytical post – “And it isn’t much different if I changed from WoW to Guild Wars 2, Star Wars: The Old Republic, The Secret World, or most other major MMORPGs. Combat works the same in most of these games, and when developers think about innovation in MMORPG combat, they want to make it more twitchy and action-based, and even less tactical and decision-based.”
- Gordon at We Fly Spitfires looks at the kerfuffle over Cross-Realm Zones, and asks if MMORPG players, or at least a lot of them, actually don’t want to be social – “Isn’t there something wrong if we’re starting to treat other players as obstacles in our path to progression rather than as opportunities for friendship and camaraderie? “
- Rades shares a charming little quirk and entertaining mini-minigame to play in raids, all at once – “I have to admit, I like taking a few seconds to play this little minigame with myself, to see if I can work out the exact combination of mailed potions to grab, and to see if I planned properly and mailed myself a versatile variety of stacks, to end up with a perfect 20 or 40 sum. “
- And Matthew Rossi talks about the Trouble With Execute in a fascinating look at DPS design that’s of interest to far more than just warrior players – “Again, before players of other classes come along and say “What problem? Execute hits like a truck” that is, in fact, the problem. Execute hits like a truck, all right. In fact, Execute hits like a truck full of angry bees that have just seen you crossing the street in your Winnie the Pooh costume.”
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