WoW Roundup: Returning, Riot And (More) Reputation

by on November 14, 2012


What’s that? WoW blogging? Nope, can’t round it up now – I’m too busy grinding reputation…

Kidding aside, whilst the reputation debate is still in full flow, there’s more going on with WoW than just that:

  • Matticus thoughtfully joins the bloggers suggesting that Blizzard might want to take a long hard look at League of Legends’ anti-asshole systems“There’s no actual incentive here. There’s no access to free champions. There’s no additional skins. None of that. It’s just a simple point based system to rank other players based on their degree of helpfulness which is divided into 4 categories”
  • Lono responds to Kurn’s “Why I’m Leaving” series with an article on why he came back“You don’t play an MMO multiple years without loving something fundamental about it. “
  • Typhoon Andrew wonders whether endless rep/Valor grinds, whilst hard work for endgame, might be entirely appropriate for the Legendary chain“While I think the grind itself around gearing with Valor is poor in Pandaria, I’m all for the Legendary being brutally punishing, the harder they are the better.”
  • And Matthew Rossi looks at ways that the Reputation system could be and has been improved“As an insanely old bearded madman it is fair to say that I have dragged my ancient, grumbling carcass from expansion to expansion, finding various ways to get various groups to like me (often via the application of murdering pixels or collecting pixels off of murdered pixels) and I have always come to loathe the groups I’ve gained rep with along the way.”

I really hope that Blizzard do look at something like the League of Legends Honor system. Indeed, I have an idea or two on ways it could be implemented into the game – might be time for an editorial…

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{ 3 comments… read them below or add one }

Paul November 15, 2012 at 1:39 am

Rep grinding is the current issue that conceals the deeper issue of the VP grind. Not only is VP production slower now, but you can never end the grind, due to VP upgrading of gear.

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Civi November 15, 2012 at 4:18 pm

I really do no feel that dailies are mandatory, I am more of the opinion that many players are a little obsessive and are a little used to fast rewards for challenging work, rather than time consuming work.

I spent 3 weeks on my main grinding dailies and reps and it led to 3 pieces of valor gear and some burnout.
But with the burnout came a revelation: I don’t NEED the rep or the gear.
So I changed my approach: I now only perform enough dailies a week to get enough minor charms to convert into major charms. I then hit LFR and Raid instances (my prefered content) to grab what gear I can and acquire some valor points.
I still have plenty gear options and progression, but don’t have the same burnout, which feels like a slightly more sane way to approach it.

Now, my alt is going to hit lvl90 tonight. I’m going to see if I can raid gear him without doing any dailies or rep grind. I’m really interested in seeing how much the progression speed changes and how enjoyable it feels, just as a comparison.

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Balkoth November 15, 2012 at 6:39 pm

“I really do no feel that dailies are mandatory, I am more of the opinion that many players are a little obsessive and are a little used to fast rewards for challenging work, rather than time consuming work.”

Perhaps many people are.

But the people who have legitimate concerns over this are high end competitive raiders (say, world top 1000). They’re expected to do everything they can do maximize character performance *because they need that edge.* They’re quite used to putting in time consuming work that is already extremely difficult in heroic raids, mind you.

In addition, under the current system, if I have five hours one day, I will get less rep than if I have one hour on two days, because of how dailies work. That’s the other part of the problem. You may *want* to put in more time consuming work but you *can’t.*

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