So what’s up in SWTOR this week?
As Free To Play starts, most of the discussion is about its pros and cons – but not all…
- Shintar muses on her reactions to players playing each of the advanced classes, and her immediate for or against biases – ” If nothing else I expect Guardian players to be well-intentioned, however other than that I pretty much anticipate mediocrity.”
- Green Armadillo writes two interesting posts on the F2P model – early observations and thoughts on why it’s structured as it is – ” What I’m guessing they were most afraid of was that introducing charges for stuff that was free earlier in the game (e.g. quests) would have an especially strong effect on players sticking around. “
- And Njessi argues that the F2P model needs to evolve, and some things that aren’t just need to be free – “You’re going to need more inventory space before you even leave the starter planet. It’s just going to turn people off the game if they boot up the game, play for a few hours (I mean, literally, to level 10 is a few hours) and they already find themselves needing to make a purchase”
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