The Flaws Of Mists Of Pandaria

So far, it seems that Mists of Pandaria has been a roaring success – but no expansion or game is without its flaws.

Several bloggers have been pointing out some places where Pandaria could do with more polish today:

  • Beruthiel is dismayed at the sheer number of dailies that seem to be required to compete as a serious raider“Every day I dread the daily grind. It is one of the first things I do, because I know that if I don’t I will find ways to avoid doing it. It is tedious, it is boring, it is frustrating…and for a progression raider it is required.”
  • Zellviren writes a “pros and cons” post, listing quest design and professions as pros, and the daily grind and Heroic dungeons as decided cons“They’re just… Not punishing enough. I’m not asking for a repeat of Cataclysm where the slightest error cost you your life, but some of the mechanics may as well not be there considering how lowly their damage is tuned. “
  • Stormy also does a pros and cons post, waxing lyrical about some areas of Pandaria, but less so about the leveling grind and Spirits of Harmony“I’m sorry, I know there’s a debate raging about this in various corners of the internet, but the leveling grind is too damned long.”
  • And finally, Stubborn is finding that rather than being pleased at the changes in WoW, he’s just finding them overwhelming and stressful“To be frank, I felt baffled, in the end, baffled, by definition – to frustrate or check by confusing or perplexing. It was a lot to absorb at once, and I don’t know if I even want to absorb it.”

I’m definitely enjoying MoP so far, but I’ve been looking at the daily grind post-90, and I must admit, it looks pretty intimidating. Still, with the recent JP gear hotfix, Blizzard are clearly aware of at least some of the issues.

Anything driving you up the wall about MoP?