9 responses

  1. JP
    December 4, 2012

    Glyph of Blackout Kick is mandatory for dps. It’s a minor glyph.

    • Hugh Hancock
      December 4, 2012

      Good catch – thanks.

  2. Denny
    January 30, 2013

    Any suggestions as to how I go about beating the Master Yong???

  3. R
    May 23, 2013

    I’d recommend a few changes although what you’ve written above is close enough to accurate that you might not want to bother. Not at my computer to confirm but I think these points are accurate.

    * Ascension is generally the better talent in that tier to take for the energy regen and, less importantly, the extra Chi point bank. Power Strikes is more for leveling/soloing where you’ll have time to regen energy at a slower speed between fights.

    * That 5th Chi from Ascension also makes your “Blackout Kick at 4 Chi” statement correct, otherwise you’d want to hit Blackout Kick at 3+ Chi, otherwise hitting Jab with 3 Chi would waste one. With Ascension, there’s no waste.

    * No mention of one of the greatest cooldowns in the game, Touch of Karma? FANTASTIC for periods of anticipated damage &/or “oh crap, just pulled aggro and I’m not on my hunter/rogue/priest/’lock/(etc)/Nelf” &/or “alright, I know there’s supposed to be a clear spot in this maze somewhere but I’m just not seeing it…” moments. The damage it does is a nice perk if it actually happens, that isn’t something I’ve ever paid attention to, I use it defensively on pretty much every fight, any damage it causes is just a bonus.

    * SEF sucks. I could do an entire comment on it but I think just this basic fact is worth mentioning in the guide. “Use Earth Storm and Fire as soon as you’re fighting more than one foe that will live for a while. Note, however, that SEF is a festering, sucking wound of “WTF Blizz?” re-design necessity.” Something like that, but perhaps a bit less subtle to make sure the point gets across. If someone tries using SEF and finds that it sucks, the fault lies with the ability itself, not with the player.

    • Hugh Hancock
      June 12, 2013

      Thanks for these comments! I’ll take a look, particularly at Touch Of Karma.

  4. Joe Soydan
    June 10, 2013

    As a 510 WW Monk I find that fists of fury becomes utterly useless. At a certain item level, say 490+ you should just drop it. Your dps rotation along with auto attacks pumps out much more damage. Also taking into consideration ToT has an abundance of mobile boss fights, which makes fists suffer even more.

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