Checking In: Scroll of Resurrection

We’re catching up with some of the current blogosphere discussions today, with the first one being the Scroll of Resurrection. Last week saw the revamped Scroll hit the Internet, and discussion has raged about its many features ever since.

Today, we’ve had two more fascinating additions to the discussion. Firstly, Green Armadillo of Player vs Developer jumps in with a really interesting point – that the Scroll highlights the growing tension between MMO as game and MMO as world

“For the players who primarily see the MMO as a world, all of these answers are the entire reason to play the game. What is the point of playing a game where everything you have worked so hard for will be given away for free as the next promotion? For the players who want to play with their friends, all of theeeese answers are what’s keeping them from playing the game. If there is fault in the new system, it’s that it’s still too limited – current players need not apply, while even the fortunate former subscribers must grind out five levels and whatever gear they need to join their friends at endgame.”

This one goes straight into my “I never thought of that!” file. In hindsight, it’s an obvious point, but I’d not even considered it until GA brought it squarely to my attention. As WoW ages, and particularly as Blizzard struggle to maintain subscriptions, they continually shift the balance of WoW from “world” to “game”. LFD, the Scroll of Resurrection, and more all flow into this change – and I wonder if the rebalancing also reflects the change in mentality between the “Team A” that designed Vanilla and TBC, and “Team B”, which was responsible for WoTLK, Cataclysm and now Mists.

Meanwhile, Beruthiel of Falling Leaves and Wings writes a personal post, as she describes how the Scroll of Resurrection brought her back to wanting to spend all day and all night playing WoW

“I was really looking forward to the alliance experience and seeing where things differed in the quest chains. But I couldn’t decide if I wanted to do Hyjal or Vashj’ir. I knew that picking the right zone was going to be important to my follow through of this project, so I had to get it right. I started asking around to some of my alliance friends for their opinions, and ultimately ended up going to Vashj’ir. Largely because the music and scenery there is just so beautiful and tranquil, that is just felt right.

And it was.

By the end of Friday night I was 13 of the way through level 82 before I just couldn’t keep my eyes open any longer. I woke up Saturday ready to go – I got a cup of tea, found some breakfast and hunkered back down at the computer. Starting my weekend morning at the computer is something that I haven’t done in many months. I started the morning running a LFR with Brade, and then swapped over to my SoR project. I was half way to 83 by the time we stopped and went out for dinner and to run errands. As soon as we got home I ran through my hand exercises, tossed on my magic gloves, and was going “83 or bust!” before bed. I made it, but only just.”

This post has made me curious about firing up the Scroll of Resurrection, more than anything else I’ve heard. It just sounds so fun – even if I know that many people will be twitching at the very mention of Vash’jir.

So, what do you think of the Scroll? Have you Resurrected anyone yet?


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