There have been two pretty serious topics today, one quite upsetting. But there’s still plenty of room for lighter, more fun game-focussed writing too, as the remainder of today’s links prove.
- The Godmother offers us her thoughts on the early beta Pandaren levelling experience – I won’t quote from this one due to spoiler potential, but it’s a really interesting post.
- The Grumpy Elf muses on the possibilities offered by a healing class that doesn’t use mana – “Rage:Pros: If it is based on damage you or people you are with receive it could mean unlimited resources. It would most likely need to require you to buff someone, or a few people, as the main generator of rage for you meaning in most cases it would be put it on the tank, a set it and forget it mechanic.”
- Green Armadillo at Player vs Developer wonders if there are clues out there pointing to a second Shattering – “By 2014’s expansion, the early questlines of the Shattering, in which, for example, Sylvanas and Garrosh discuss the immediate aftermath of the fall of the Lich King, will be three years out of date. Will Blizzard want this to be the first thing new visitors to Azeroth encounter? “
- And A Sunnier Bear presents a really fun list – a look back at the distant past of 2004, and things that happened the year WoW was released – “the dominant consoles were the GameCube, the Gameboy Advance, the PS2, and the XBox. My favorite game was Pokemon Leafgreen, and everyone else’s favorite game was Halo 2. The best selling game of the year was Grand Theft Auto: San Andreas (the one with the controversial “Hot Coffee” mod).”
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