In which leadership is scrutinised, friends are missed, and Johnnie proposes International Officers’ Day

Today’s Pot has been mixed and stirred by Johnnie, while Hugh is on a break.

All being well, Hugh will be back with you tomorrow. Being the Pot’s caretaker for a few days has really made me realise how much effort Hugh puts in to writing and maintenance. This isn’t as easy as it looks.

In fact, this isn’t the only time Hugh’s taken on a job that I wouldn’t be capable of doing long-term: he’s also my WoW guild leader. Guild leading has never been something I wanted to do. It’s a tricky, intensive, skilled and often thankless job … but one without which most of us wouldn’t be able to play the games we love. Over at World of Matticus Lodur has been sharing his thoughts about the highs and lows of being a raid leader.

Truthfully it wears on you over time. You have to make a lot of hard decisions that are not always easy, and certainly aren’t popular with everyone. … Working out ways to do what needs to be done, and convey that the decisions aren’t personal, that the raid group as a whole is a larger organism thriving on everyone in the group working to the same means. It’s hard sometimes. It’s frustrating, and borderline infuriating some nights. But, it is what it is. At the end of the day, it’s the officers who bear an incredible amount of burden.

This post is worth reading, particularly if you’re not an officer or a raid leader: it’s often good to see how much thought and preparation goes into raid leading. For those of us who are perhaps guilty of occasionally taking our officers for granted, this is a good opportunity to see what it’s like on the other side of the officer’s channel. Perhaps we should designate an arbitrary ‘Officers’ Day’ – when we buy our raid leaders flowers, tell them how much we appreciate them, and make them breakfast in bed? Maybe not that last part. That very much depends on just how friendly your guild is.

Speaking of friends, Klepsacovic at Troll Racials Are Overpowered has been discovering just how much fun WoW really isn’t when you don’t know anyone on your server:

Someplace before the well of eternity. I zone in and immediately the group is gone, hopping around trash and lava. I tried to keep up and hoped for no surprises in the bosses. There were none. How… boring.

It was quite fitting when I got to the last boss and his death yell includes, “You know not what you have done,” and all I could think was “Yea, exactly.” I grabbed a couple healing items because there were no other paladins and got some new DPS gloves from the quest. I’m not sure if I’m annoyed more by the easy loot or by the way I ended up stumbling through an anonymous and rushed instance.

I certainly sympathise with Klep’s confusion over rushed instances. One of the first times I ran Well Of Eternity was (stupidly) in a PUG rather than a guild group. We rushed through that thing like we’d left the oven on, and I was left utterly baffled at the end. Being able to peruse the content at your own pace is much nicer. MMOs, just like the MMO blogosphere, are at their best when they’re friendly, sociable, and mutually encouraging … on which note, I’ve just got time to squeeze in a quick shoutout to Keeva of Tree Bark Jacket who appears to have given birth to the Most L33t Baby Evar. Seriously, how cool is that t-shirt? Congratulations, Keeva!