Some really interesting discussion today – from ongoing talk and experimentation with SWTOR’s Hard Mode Flashpoints, to a great discussion from Kurn on What To Do When You Know More Than The RL…
- Syncaine isn’t as enthused by Guild Wars 2 as most of the blogosphere – which isn’t a surprise. But he’s got some interesting points on why Guild Wars 2’s release might be a Perfect Storm for them – “For many ‘casual’ players, it will be the first MMO in a long time/ever that is not a hotbar smashfest, that has PvP as a feature rather than an afterthought, and that is more massive than a four-person insta-queue silent loot collecting trip (sorry, silent but fully voiced loot collecting trip). “
- Rohan has an excellent argument on making DPS roles hard – that SWTOR’s problem is that it has no DPS meters – “Good play requires feedback. Good dps requires feedback. And the best feedback for DPS is a combat log and damage meters.”
- Lono at Screaming Monkeys has been doing more testing of SWTOR’s Hardmode Flashpoints, and conclusively believes they’re badly tuned – “The more I do hardmodes and play through them the more I see a pattern emerging. Either the bosses are crazy easy, or crazy hard. There’s no middle ground. More than anything this speaks to me of one big pervasive issue.”
- And Kurn is musing on a topic many of us have faced, one way or the other – what to do when you know more about an encounter than the Raid Leader – “it’s not exactly shutting your mouth. It’s more like holding your tongue until you have an appropriate time and place to discuss those things.”
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