Weekend Bits And Pieces – SWTOR, WoW, and a manifesto

It’s been another bumper weekend for MMO blog writing, so once again I can’t confine myself to just a few blog posts to feature today.

Here’s some of the most interesting posts from Friday to today that didn’t fit under a single theme:

  • Tobold has a great summary and analysis of SWTOR’s crafting system – I’d heard bits and pieces, but this is a fascinating summary“I do think this is a very good system. Yes, it will annoy some people who want instant gratification. But it will allow others to actually craft items of value. And it will make crafting an important part of your main character, instead of being a task outsourced to an alt.”
  • Gazimoff writes a thought-provoking checklist of features for an ideal MMO – this is the kind of post that makes me want time to write a response myself! – “Once I finalised the list I realised something – I subconsciously judge each new MMO against this list. Some games do well in some areas but are poor in others, making the discussion difficult about which one is “better”.”
  • Cynwise is waxing passionate about a tiny-but-fascinating new game element in WoW- mailing transmogrified heirlooms“I told my friends about it, and they found it to be a lot of fun too. A LOT of fun. Simple things like character appearance matter. Looking put together makes you feel better about yourself, and it’s no different for our characters, too. “

Are you looking forward to SWTOR crafting? Subconciously running your own MMO checklist? Or just looking forward to decking out your alts?


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