Yep, it’s official – the new World of Warcraft expansion for 2012 is be Mists of Pandaria (we called it!), and the new playable race – for both Horde and Alliance – is the Pandaren. So, what do we know about their available classes, racial abilities, and more?
Pandaren will be able to play Monk (click to learn more about monks) , Hunter, Warrior, Shaman, Priest, Mage, and Rogue. They won’t be able to play as Death Knight, Druid, Paladin or Warlock characters.
It’s no big surprise that a race of Pandas that do Kung-Fu might have some… obvious influences. And so it has gone.
Pandaren Starting area
The Pandaren starting area is a giant turtle. No, really – it’s called The Wandering Isle. Pandaren who wished to see the world outside their continent take passage on the turtle, and head off into the world.
Pandaren start as neither Alliance nor Horde – the first neutral race. At the end of the Level 1 to Level 10 starting area, you’ll choose your faction – Horde or Alliance.
(Note – this means there are NO MAILBOXES in The Wandering Isle.)
Pandaren Racial Abilities
They’re pretty much all about either food or inner calm. I like them already.
- Bouncy: Pandarens reduce fall damage by half.
- Inner peace: double rested XP.
- Gourmand: +15 to cooking.
- Epicurean: double stats from food buffs.
- Quaking Palm: Strikes the target with lightning speed, incapacitating them for 4 sec.
Their active racial ability is a crowd control ability with a 3 second duration, “Quaking Palm”.