Paladin talents in Mists of Pandaria – Protection, Holy and Retribution – new WoW 5.0 talent system

by on October 22, 2011

If you’re a confused Paladin, you’re not the only one. The WoW Patch 5.0 total talent overhaul announcement took everyone by surprise. In 5.0 and Mists of Pandaria, we’ll now only ever get 6 talents, and whether you’re Protection, Retribution or Holy, you’ll pick them all from the same talent system.

Here’s the complete list of all the Paladin talents, as announced at Blizzcon.

Updated Dec 12th to the latest Blizzard talent release.

Note: If you’d like to copy any part of this to use in a blog article, please feel free – just please link back to here as the source.

Tier 1/ Level 15 talents: Speed of Light, Long Arm of the Law, Pursuit of Justice

Speed of Light

3% of base mana
1 min cooldown Instant

Increases your movement speed by 60% for 6 sec. In addition:

Reduces damage taken by 20% for 12 sec.

Increases damage done by 10% for 12 sec.

Radiates 1000 healing to allies within 10 yards for 12 sec.

Long Arm of the Law

A successful Judgment increases your movement speed by 45% for 3 sec.

Pursuit of Justice

You gain 10% movement speed at all times, plus an additional 10% movement speed for each current chage of Holy Power.

Tier 2/ Level 30 talents: Fist of Justice, Repentance, Burden of Guilt

Fist of Justice

20 yd range 3% of base mana
30 sec cooldown Instant cast

Stuns the target for 6 sec.

Replaces Hammer of Justice.


30 yd range 10% of base mana
1.5 sec cast

Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.

Burden of Guilt

Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec.

Tier 3/ Level 45 talents: Blessed Life, Sacred Shield, Ardent Defender

Blessed Life

You have a 100% chance to gain a charge of Holy Power whenever you take direct damage or are stunned, feared or immobilized. This effect cannot occur more than once every 8 seconds.

Sacred Shield

When reduced below 30% health, you gain the Sacred Shield effect. The Sacred Shield absorbs 161 damage and increases healing received by 20%. Lasts 15 sec. This effect cannot occur more than once every 60 sec.

Ardent Defender

3 min cooldown Instant
Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.

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Tier 4/ Level 60 talents: Selfless Healer, Eternal Glory, Holy Shield

Selfless Healer

Your successful Judgments reduce the mana cost of your next Flash of Light by 50% and improve its effectiveness by 50% when used to heal others. Stacks up to 2 times.

Eternal Glory

Your Word of Glory and Light of Dawn have a 30% chance not to consume Holy Power.

Holy Shield

40 yd range 1 Holy Power

Shields a friendly target, absorbing 2284 damage per charge of Holy Power for 10 sec.

Tier 5/ Level 75 talents: Veneration, Acts of Sacrifice, Clemency


Your Consecration causes the Veneration effect on party or raid members within its area.

Veneration – you are immune to movement impairing effects for 6 sec.

Acts of Sacrifice

Reduces the cooldown by 20% and mana cost by 20% of your Hand of Freedom, Hand of Protection and Hand of Sacrifice.

In addition, your Cleanse will remove one movement impairing effect if cast on yourself.


5 min cooldown Instant

When activated, immediately finishes the cooldown on your Hand of Freedom, Hand of Protection and Hand of Sacrifice.

Tier 6/ Level 90 talents: Holy Avenger, Sanctified Wrath, Divine Purpose

Holy Avenger

Summoning your Guardian of Ancient Kings also imbues you with the power of a Holy Avenger.

Holy Avenger – your next 5 abilities that consume Holy Power will not consume Holy Power and cast as if 3 Holy Power were consumed. Lasts for the duration of Guardian of Ancient Kings.

Sanctified Wrath

You gain more frequent access to one of your abilities during Avenging Wrath.

Holy Shock has no cooldown.

Judgment has no cooldown.

Hammer of Wrath has no cooldown.

Divine Purpose

Abilities that cost Holy Power have a 15% chance to cause the Divine Purpose effect.

Divine Purpose – Your next Holy Power ability will consume no Holy Power and to cast as if 3 Holy Power were consumed.

Want talents for other classes? Text of all 5.0 talent trees

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