Yep, the talent system has changed again. Now, in the new Mists of Pandaria talent system, we get one talent choice – which is always a new ability – every 15 levels. It doesn’t matter whether the original tree for the ability was Balance, Restoration, Feral, or the new Guardian tree – all druids can choose any talent in WoW 5.0.
Here’s the complete list of all the Druid talents, as announced at Blizzcon, and subsequently updated on the Blizzard site.
Updated 12th Dec 2011
Note: If you’d like to copy any part of this to use in a blog article, please feel free – just please link back to here as the source.
Tier 1/ Level 15 talents: Feline Swiftness, Displacer Beast, Tireless Pursuit
Tier 2/ Level 30 talents: Nature’s Swiftness, Renewal, Cenarion Ward
Tier 3/ Level 45 talents: Faerie Swarm, Mass Entanglement, Typhoon
This talent replaces Faerie Fire.
Want to stay up to date?
Want to stay up to date with what's happening in the world of WoW and other MMOs?
Tier 4/ Level 60 talents: Wild Charge, Incarnation, Force of Nature
Fly to an ally’s position and your next healing spell costs no mana.
Charge to an enemy, immobilizing them and granting you 30% haste.
Leap behind an enemy and cause your next Ravage to cost no energy, not require stealth, and have no positioning requirement.
Bound backward and gain 20 Lunar or Solar Energy, whichever is more beneficial to you.
Leap forward 20 yards and take 20% reduced damage for 10 sec.
Increases flight speed by an additional 20% for 30 sec.
Increases swim speed by an additional 200% and take 20% reduced damage for 10 sec.
Balance: Chosen of Elune
Improved Moonkin Form that also halves Lunar and Solar Power generation while in an Eclipse, and doubles it while not in an Eclipse.
Feral: King of the Jungle
Improved Cat Form that allows the use of all abilities which normally require stealth, and allows use of Prowl while in combat.
Guardian: Son of Ursoc
Improved Bear Form that reduces the cooldown on all melee abilities to 1.5 sec.
Restoration: Tree of Life
Tree of Life Form that increases healing done by 15%, increases armor by 120%, and enhances Lifebloom, Wild Growth, Regrowth, Entangling Roots, and Wrath spellcasts.
Force of Nature
Tier 5/ Level 75 talents: Demoralizing Roar, Ursol’s Vortex, Bear Hug
Tier 6/ Level 90 talents: Heart of the Wild, Master Shapeshifter, Disentanglement
Heart of the Wild
Healing spells generate Lunar or Solar Energy and benefit from Lunar and Solar Eclipse. In addition, grants 50% of Intellect as Agility, 100% of hit rating as expertise rating, and increases armor by 95% while in Bear Form.
Grants 50% of Agility as Intellect, increases hit rating by 100%, and increases armor by 95% while in Bear Form. In addition, regenerates 2% of maximum mana every 5 sec.
Grants 50% of Agility as Intellect and increases hit rating by 100%. In addition, regenerates 2% of maximum mana every 5 sec.
Grants 50% of Intellect as Agility and 100% of Spirit as hit rating and expertise rating, and increases armor by 95% while in Bear Form. In addition, damage spells cost no mana.
Want talents for other classes? Text of all 5.0 talent trees
If you found this article useful, please consider sharing it!