Wow. Or indeed WoW. The argument about Valor Point capping has really kicked off in the blogosphere – and rightly so, because it’s an interesting topic.
Here’s a round-up of some of the key posts that have hit the blogs:
- Killed In A Smiling Accident is getting his allegories on: “If each guild represents its own “nation,” then we’re discussing the virtues of having a state mandated religion. Namely, forcing a particular playstyle, a certain subscription, upon your guild members. “ (Also, +1 for the point about spending time on learning and tactics)
- Looking 4 More is firmly on the side of less tightly-structured play: “I wonder, people who schedule their WoW time and run heroics for VP on a tight schedule, do you get annoyed with me when I have to afk for two minutes to change the toddler’s diaper?”
- Stories of O feels people who say they don’t have time to Valor Cap are usually just inefficient: “I’m not really sure what runs people are doing that are so time consuming, but I work 50 hours a week, raid two days a week, maintain a social life, an active sex life, a family life, a blog, a podcast, and I still find time to be Valor Point capped each week.”
- The honourable gentlemurloc (seriously, I love that tagline) from Murloc Parliament is pacing herself for a marathon, not a sprint: “No huge gaming sessions right after a patch release, but no totally slacking off a few weeks in, since I will still be needing stuff. “
- Priest With A Cause warns of the dangers of Point Madness: “You don’t want to go crazy grinding them because you’ll burn yourself out, you’re putting yourself at an exceptionally high risk of getting grouped with rude and stupid puggers right now, and also… have you thought about 4.3 yet? There have been no news about that patch yet, but I reckon that it’s going to be at least another six months away.”
- And Raging Monkeys believes that outcome is what counts: “Please, do me a favour: go see for yourself. Whatever someone else is telling you, take it with a pinch of salt. Do your best, but don’t let yourself be fooled or intimidated by talk and so-called guidelines.”
It’s an interesting debate, and highlights a common theme in the blogosphere – if you really want to get a lot of people arguing, suggest that they have to do something specific in their game time. (Tobold provoked a similar debate a while ago by suggesting that all tank-capable classes have a duty to tank in PUGs).
What do you think about the entire kerfuffle? Are you on the “screw that, this is a game” side or the “if you didn’t cap you’re letting your guild down” side? And have we missed any great posts?
All quotes taken directly from the relevant blog post