Is raiding a closed club?

by on June 7, 2011

It looks like there’s a new discussion bubbling up in the blogosphere – the question of whether or not raiding has become a closed club, only accessible to people who are already raiders.

Looks like a great discussion is brewing here – particularly if you read the great comment threads following these posts. I’m interested to see how it progresses!

How do you feel about the responsibilities of raiding? Do you feel it’s a closed club, and are you outside or inside? And where would you prefer to be?

All quotes taken directly from the articles linked.

If you enjoyed this article, check out our other posts from these categories: General MMO Interest,Rift,World of Warcraft

{ 4 comments… read them below or add one }

Pathak June 7, 2011 at 2:23 am

After a while, raiding does become a closed club, or at least very hard to get into.
A new expansion is great, and at that point, it’s all open, because every one is on the same level, with regards to gear and encounter knowledge.  As the expansion progresses, there’s a divergence of gear, and a divergence of encounter knowledge.  The gear gap is easy enough to close, though not particular enjoyable (or maybe it is).. it’s  the badge grind, that will get you to a point.
Next, you need the knowledge.  Gevlon might have a few things to say about that.  Any raid leader might have a few things to say about that.  You’ll need to at least read up on the encounters.  Definitely not as enjoyable as participating, but you need to start somewhere.  The closed club starts to happen as content begins to be put on farm, and you need to show achievements, just to get a foot in the door.  It’s almost like job hunting in a high unemployment time… you apply for the job to get experience, but you can’t get the job because you don’t have enough experience.  You can’t expect just to walk in and get the CEO position, but it’s hard when the interview requirements for the position exceed the skill requirements for the position.
On the other hand, the truly determined will put the hard yards in, and go for that thin edge of the wedge to get just one chance to prove they can stay out of the fire, listen to instruction, understand basic strategy and come prepared.


Paul June 7, 2011 at 12:24 pm

Pathak:  an insidious effect of all that is that it encourages, or even requires, people to push through content as fast as possible.  If you lag behind you risk falling out of the achievement envelope where you’re welcome to continue to progress.
It’s ironic that tuning content to be difficult, far from slowing down progression, instead splits the community into a population that progresses faster than ever, and one that hardly progresses at all.


Shintar June 7, 2011 at 1:02 pm

I think the title of this whole discussion is confusing and misleading. Stabs’ post is an interesting look at the psychological barriers in people’s heads that make them unnecessarily afraid of raiding, even when it’s not that demanding. Tobold however then somehow turned this into a big whine about how WoW raiding is too difficult, which is a subject that already got old months ago. I’m not sure why he cares anyway – unless I misremember, he quit WoW last time because he didn’t like the twitch-based style of the raiding game, not because it was too hard.


Zinn June 7, 2011 at 5:07 pm

Freaky coincidence is freaky. I wrote a post on this matter just yesterday (well I wrote is some week ago, but posted it yesterday). Although it’s no coincidence at all that several bloggers recognize the same issue of course. It really just proves that this probably is a real problem. I’m going to throw my pots in the pot here;


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