Hands up everyone who hears about a new MMO in the works and think “ah, that’ll be WoW version X then.” Thought so. It’s very hard for new MMOs’ developers to break gamers’ expectations that their little monster gem of a game will be a drab counterfeit, let alone actually break the mold.
Which is why Gamasutra’s feature talking to the guys behind the upcoming Star Wars: The Old Republic caught my eye. Of course we should bear in mind they’re trying to sell their new game and have a vested interest in getting us to think it’s golddust gushing from a leprechaun’s left sock.
That aside they’re saying something interesting and they sound confident. They’re saying that the game makes you feel so special you won’t want to play anything else.
“The reaction that we’ve had, and a lot of people playing it have had… is that frankly once you’ve tried it, you just can’t go back. You don’t want to try other MMOs anymore. I think that’s what imbuing the game with a sense of heroic purpose and identity achieves.”
A bold statement. The article highlights other bits of Gamasutra’s chat with SWTOR’s guys but if you have a gander at the full version you’ll find out even more, like how they’ve got a lot of experienced MMO developers on their side (I did wonder where Blizzard’s went /handbag) and why they’re so confident they can sustain a top quality game in a tough industry.
An interesting read for anyone, Star Wars fan or not, given the comparisons to WoW and the state of the MMO industry. How about you – do you think they’ve really got the force or are they talking hot air?
_Quote taken directly from Gamasutra’s lead-in piece on the interview
you can find Gamasutra’s homepage here_