A great post which I just caught on Six Inch Heals has got me thinking. Sindei’s response to the recent Blog Azeroth shared topic What WoW Taught Me About Real Life is funny but also thought-provoking.
I’m relatively new to end-game raiding – by which I mean that, while I’ve been playing World Of Warcraft on and off for some years, it’s only relatively recently that I’ve started to do any serious raiding at all.
The moment our 10-man group finally managed to defeat Arthas was a moment of genuine, endorphin-pumping achievement. It was a tough fight for us, and the successful attempt came after a run of several embarrassing, face-planting wipes. Somehow, this time, everything came together. We fought as a single cohesive unit with no mistakes and a few moments of inspired brilliance (particularly from our tanks).
While the achievement spam dinged through into guild chat, we all hearthed to Dalaran, switched on our Kingslayer titles and proceeded in a lap of victory through the city. It felt good. We’d done nothing more than move pixels around a screen and make some imaginary numbers fluctuate in an imaginary world, but it felt as concrete an accomplishment as passing a driving test, hitting a home run, or learning Japanese (I’ve subsequently added it to my resume – that’s how proud I am).
Reading the post on Six Inch Heals (which, incidentally, is one of the finest blog names I’ve ever encountered) brought back the emotions of that moment. It’s one of the great things about cooperative MMOs: they teach you social interaction, team dynamics, strategy, perseverance, commitment and the advantage of expertise over guesswork. That’s all too easy to forget when the game becomes little more than a repetitive daily grind while waiting for new content, so it’s nice to read posts like Sindei’s and be reminded.
All quotes from the original post.
Grass looks to be about the most annoying minigame ever. You need to click the “pick” icon, then step a couple of steps forward, then click the “pick” icon again, step forward… And you’ll need a few hundred grass most of the time.
Bricks are a bit of a PITA to make too. The essential problems with bricks are that they’re very heavy, they require a mixture of ingredients, and they’re made in brick racks, which appear to be made from rotten balsa wood lightly dusted with sulfuric acid, and break into a thousand pieces any time you, another player, or a nearby sheep look at them funny.